Mathias-Boulay / Android-Game-Booster

A simple app to enjoy heavier games on a lower end device.
GNU Affero General Public License v3.0
42 stars 16 forks source link
android android-app android-game-app custom-resolutions game-resolution-scaler

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Game Resolution Scaler (GRS)

The Game Resolution scaler is a unified implementation for custom resolutions on Android, compatible from android 5.0 (lollipop) all the way up to android 11, compatible with both rooted and rootless devices !

Features

¹ Optional feature, disabled by default.

² Feature available for rooted devices only.

Setup

Rooted devices

Click for instruction on rooted devices - [Download](https://github.com/serpentspirale/Android-Game-Booster/releases) and install the latest stable build. - Upon launch, when the app ask for root rights, grant them. - Profit !

Non-rooted devices

Click here for instructions on non-rooted devices **You need to have developer options and USB debugging enabled on your device !** - [Download](https://github.com/serpentspirale/Android-Game-Booster/releases) and install the latest stable build. - **Before launching the app:** - [Download](https://developer.android.com/studio/releases/platform-tools) and extract the platform-tools adapted to your platform - Copy [this file](https://raw.githubusercontent.com/serpentspirale/Android-Game-Booster/main/NON-ROOT-PERMISSION-FILE) and save it as a *.bat* (windows) or a *.sh* (Linux, MacOS) **in the extracted folder !** - Link your phone to your PC with the USB cable. - Execute the saved file. If the phone asks *allow USB debugging ?* , grant permissions to it. - If all went good, the app should have been granted the *WRITE_SECURE_SETTINGS* permission. - Launch the app and select non-root when prompted to. - Profit !

How to contribute

If you'd like to contribute, start by searching through the issues and pull requests to see whether someone else has raised a similar idea or question.

If you don't see your idea listed, and you think it fits into the goals of this application, do one of the following:

Development is made on Android Studio 4.1 with Gradle 6.1.1. You can just clone the repo and get started !

Key rules when contributing:

Todos

License

See the LICENSE file at the root of the repository