Mattiny / yamms

Yet Another MultiMesh Scatter for Godot
MIT License
31 stars 3 forks source link

Rework of the Scatter algorithm #7

Closed Mattiny closed 1 year ago

Mattiny commented 1 year ago

The algorithm to calculate the position of the items is done in one method (MultiScatter.do_generate()) hardcoded for all scatter types. This is hard to maintain and inefficient. => Create separate classes for each scatter type. => Shorten the algorithm to use these calculation classes

Mattiny commented 1 year ago

Functionality moved to separated classes.