Max1412 / Graphics2

OpenGL framework for prototyping and small projects
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Graphics2

Volumetric Rendering

Description

OpenGL project for prototyping. Contains abstractions for major OpenGL features with focus on code reusability, modern OpenGL usage and ease of use. Also contains some demos and examples.

OpenGL version and extensions:

Used libraries:

Usage

Windows

Executables

Project: Volumetric Lighting

demo 1: cubemap, reflections, lighting

demo 2: distance fields

demo 3: shaders

demo 4: shadowmapping

demo 5: PBR & IBL

Resources/Licensing