MaxenceDC / sparsestructures

A simple and configurable one-mixin mod that makes all (even datapacks and modded) structures more spread out (or more common!), essentially making them rarer/easier to find. Useful in big modpacks with a lot of structures mod to encourage exploration and make the experience more challenging or balanced.
https://modrinth.com/mod/sparsestructures
MIT License
4 stars 4 forks source link

Incompatible with (some structures of) Dungeons and Taverns datapack #19

Open edricus opened 6 months ago

edricus commented 6 months ago

Like #3 , but work only for some structures

Without mod :

2024-01-21_21 00 24 2024-01-21_21 01 38

With mod :

2024-01-21_21 03 16

nova_structures:illager_camp is not affected
The world have been reset between the 2 tests I don't know if other structures behave the same way Datapack page : https://modrinth.com/datapack/dungeons-and-taverns

MaxenceDC commented 6 months ago

The illager camp being at the same spot with or without the mod is not a sign of the mod not working : you should try with a higher spread factor (100) to see if it is really affected or not. Additionally, you could find the next closest Illager camp and see if it matches. The mod changes how far the next structure of the same type is, so it's normal if some structures are present in both worlds.