Open Roadhog360 opened 4 months ago
You're totally right, this is my bad, I'll look into it asap
You're totally right, this is my bad, I'll look into it asap
Fixed ?
You're totally right, this is my bad, I'll look into it asap
Fixed ?
Unfortunately, not yet. I haven't found the time lately to program, and I'm affraid I won't have much time for the month to come... I'll do the best I can to fix this when I can.
You're totally right, this is my bad, I'll look into it asap
Fixed ?
Unfortunately, not yet. I haven't found the time lately to program, and I'm afraid I won't have much time for the month to come... I'll do the best I can to fix this when I can.
Well, I understand. Can you please give a workaround for the time Being ? Thank You!
@WinsomeGuy, if you can use 1.21, this version should work as intended. Another option would be to use the auto complete from the /locate structure command.
Can someone tell me how to copy-paste all the vanilla and modded structures from the /locate structures command and give an example of how I should write them in the config file?
Here's what the command outputs on Vanilla, in Fabric 1.15.11:
Isn't there supposed to be more here? Like
minecraft:ancient_cities
,minecraft:villages
etc https://minecraft.wiki/w/Structure_set#Default_structure_setsAren't all of these + any modded structure sets supposed to appear here? Why is it just
minecraft:worldgen/structure_set
? The output doesn't seem to match what the mod describes as a structure set.Apologies if it is correct, I may just be misunderstanding.