Open weapons menu:
- gun, !gun, /gun, guns, !guns, /guns, menu, !menu, /menu, weapon, !weapon, /weapon, weapons, !weapons, /weapons
Open deathmatch settings menu:
- settings, !settings, /settings
Client toggle headshot mode:
- hs, !hs, /hs, headshot, !headshot, /headshot
Deathmatch:
dm_load - Loads the configuration file specified (configs/deathmatch/filename.ini).
dm_load_menu - Opens the Config Loader Menu.
dm_spawn_menu - Opens the Spawn Editor Menu.
dm_respawn_all - Respawns all players.
dm_settings - Opens the Deathmatch Settings Menu.
dm_spawn_stats - Displays spawn statistics.
dm_spawn_reset - Resets spawn statistics.
dm_weapon_stats - Displays weapon statistics.
Deathmatch:
dm_config_name - (Default) "Default" - The configuration name that is currently loaded.
dm_enabled - (Default) "1" - Enable Deathmatch.
dm_enable_valve_deathmatch - (Default) "0" - Enable compatibility for Valve Deathmatch (game_type 1 & game_mode 2) or Custom (game_type 3 & game_mode 0).
dm_welcomemsg - (Default) "1" - Display a message saying that your server is running Deathmatch.
dm_free_for_all - (Default) "0" - Free for all mode.
dm_hide_radar - (Default) "0" - Hides the radar from players.
dm_display_killfeed - (Default) "1" - Enable kill feed to be displayed to all players.
dm_display_killfeed_player - (Default) "0" - Enable to show kill feed to only the attacker and victim.
dm_display_damage_panel - (Default) "0" - Display a panel showing enemies health and the damage done to a player.
dm_display_damage_popup - (Default) "0" - Display text above the enemy showing damage done to an enemy.
dm_display_damage_text - (Default) "0" - Display text in chat showing damage done to an enemy.
dm_sounds_bodyshots - (Default) "1" - Enable the sounds of bodyshots.
dm_sounds_headshots - (Default) "1" - Enable the sounds of headshots.
dm_headshot_only - (Default) "0" - Headshot only mode.
dm_headshot_only_allow_client - (Default) "1" - Enable players to have their own personal headshot only mode.
dm_headshot_only_allow_world - (Default) "0" - Enable world damage during headshot only mode.
dm_headshot_only_allow_knife - (Default) "0" - Enable knife damage during headshot only mode.
dm_headshot_only_allow_taser - (Default) "0" - Enable taser damage during headshot only mode.
dm_headshot_only_allow_nade - (Default) "0" - Enable grenade damage during headshot only mode.
dm_respawn - (Default) "1" - Enable respawning.
dm_respawn_time - (Default) "1.0" - Respawn time.
dm_respawn_valve - (Default) "0" - Enable Valve Deathmatch respawning. This disables the plugin respawning method.
dm_spawn_default - (Default) "0" - Enable default map spawn points. Overrides Valve Deathmatch respawning.
dm_spawn_los - (Default) "1" - Enable line of sight spawning. If enabled, players will be spawned at a point where they cannot see enemies, and enemies cannot see them.
dm_spawn_los_attempts - (Default) "64" - Maximum number of attempts to find a suitable line of sight spawn point.
dm_spawn_distance - (Default) "500000.0" - Minimum distance from enemies at which a player can spawn.
dm_spawn_distance_attempts - (Default) "64" - Maximum number of attempts to find a suitable distance spawn point.
dm_spawn_protection_time - (Default) "1.0" - Spawn protection time.
dm_remove_blood_player - (Default) "1" - Remove blood splatter from player.
dm_remove_blood_walls - (Default) "1" - Remove blood splatter from walls.
dm_remove_cash - (Default) "1" - Remove client cash.
dm_remove_chickens - (Default) "1" - Remove chickens from the map and from spawning.
dm_remove_buyzones - (Default) "1" - Remove buyzones from map.
dm_remove_objectives - (Default) "1" - Remove objectives (disables bomb sites, and removes c4 and hostages).
dm_remove_ragdoll - (Default) "1" - Remove ragdoll after a player dies.
dm_remove_ragdoll_time - (Default) "1.0" - Amount of time before removing ragdoll.
dm_remove_knife_damage - (Default) "0" - Remove damage from knife attacks.
dm_remove_spawn_weapons - (Default) "1" - Remove spawned player's weapons.
dm_remove_ground_weapons - (Default) "1" - Remove ground weapons.
dm_remove_dropped_weapons - (Default) "1" - Remove dropped weapons.
dm_replenish_ammo_empty - (Default) "1" - Replenish ammo when weapon is empty.
dm_replenish_ammo_reload - (Default) "0" - Replenish ammo on reload action.
dm_replenish_ammo_kill - (Default) "1" - Replenish ammo on kill.
dm_replenish_ammo_type - (Default) "2" - Replenish type. 1) Clip only. 2) Reserve only. 3) Both.
dm_replenish_ammo_hs_kill - (Default) "0" - Replenish ammo on headshot kill.
dm_replenish_ammo_hs_type - (Default) "1" - Replenish type. 1) Clip only. 2) Reserve only. 3) Both.
dm_replenish_grenade - (Default) "0" - Unlimited player grenades.
dm_replenish_grenade_kill - (Default) "0" - Give players their grenade back on successful kill.
dm_nade_messages - (Default) "1" - Disable grenade messages.
dm_cash_messages - (Default) "1" - Disable cash award messages.
dm_hp_start - (Default) "100" - Spawn Health Points (HP).
dm_hp_max - (Default) "100" - Maximum Health Points (HP).
dm_hp_kill - (Default) "5" - Health Points (HP) per kill.
dm_hp_headshot - (Default) "10" - Health Points (HP) per headshot kill.
dm_hp_knife - (Default) "50" - Health Points (HP) per knife kill.
dm_hp_nade - (Default) "30" - Health Points (HP) per nade kill.
dm_hp_messages - (Default) "1" - Display HP messages.
dm_ap_max - (Default) "100" - Maximum Armor Points (AP).
dm_ap_kill - (Default) "5" - Armor Points (AP) per kill.
dm_ap_headshot - (Default) "10" - Armor Points (AP) per headshot kill.
dm_ap_knife - (Default) "50" - Armor Points (AP) per knife kill.
dm_ap_nade - (Default) "30" - Armor Points (AP) per nade kill.
dm_ap_messages - (Default) "1" - Display AP messages.
dm_gun_menu_mode - (Default) "1" - Gun menu mode. 0) Disabled. 1) Enabled. 2) Primary weapons only. 3) Secondary weapons only. 4) Tertiary weapons only. 5) Random weapons only.
dm_loadout_style - (Default) "1" - When players can receive weapons. 1) On respawn. 2) Immediately.
dm_fast_equip - (Default) "0" - Enable fast weapon equipping.
dm_healthshot - (Default) "0" - Allow players to use a healthshot.
dm_healthshot_health - (Default) "50" - Total amount of health given when a healthshot is used.
dm_healthshot_total - (Default) "4" - Total amount of healthshots a player may have at once.
dm_healthshot_spawn - (Default) "0" - Give players a healthshot on spawn.
dm_healthshot_kill - (Default) "0" - Give players a healthshot after any kill.
dm_healthshot_kill_knife - (Default) "0" - Give players a healthshot after a knife kill.
dm_zeus - (Default) "0" - Allow players to use a taser.
dm_zeus_spawn - (Default) "0" - Give players a taser on spawn.
dm_zeus_kill - (Default) "0" - Give players a taser after any kill.
dm_zeus_kill_taser - (Default) "0" - Give players a taser after a taser kill.
dm_zeus_kill_knife - (Default) "0" - Give players a taser after a knife kill.
dm_nades_incendiary - (Default) "0" - Number of incendiary grenades to give each player.
dm_nades_molotov - (Default) "0" - Number of molotov grenades to give each player.
dm_nades_decoy - (Default) "0" - Number of decoy grenades to give each player.
dm_nades_flashbang - (Default) "0" - Number of flashbang grenades to give each player.
dm_nades_he - (Default) "0" - Number of HE grenades to give each player.
dm_nades_smoke - (Default) "0" - Number of smoke grenades to give each player.
dm_nades_tactical - (Default) "0" - Number of tactical grenades to give each player.
dm_armor - (Default) "2" - Give players armor. 0) Disable. 1) Chest. 2) Chest + Helmet.
This plugin is tested on the following Sourcemod & Metamod Versions.
To view the most recent changelog visit the changelog file.
Once installed, the plugin will update itself as long as you've done as described in the requirements section; otherwise, downloaded the latest release below. Please download the latest deathmatch.zip file from releases.
If there are any bugs, please report them using the issues page.
A thank you to those who helped:
If you think I am doing a good job or you want to buy me a beer or feed my cat, please donate. Thanks!
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