+=============================================================================================================================================+ | Title: Phasmophobia Maps | | Version: 0.0.5a | | Updated: 01-09-2024 | +=============================================================================================================================================+
+=============================================================================================================================================+ | Developer: Alamaxia | | Mapper: Fantismal | | Tester: Trythen | +=============================================================================================================================================+
+=============================================================================================================================================+ | Description | +=============================================================================================================================================+ A desktop-level utility for Phasmophobia to help manage some of the more intricate mechanics such as calling out when a smudged (incensed) ghost can hunt, based on if it's a Demon, Spirit, or any other ghost.
+=============================================================================================================================================+ | Why make yet another Phasmophobia app? | +=============================================================================================================================================+ I initially set out building this for myself and my friend, Trythen, to have an easy way to manage our smudge timers. We had previously been using a webapp to track smudges, but we had to tab out, hit the timer, and tab back in. If you're playing solo, this means you have to smudge, get to a safe spot, alt-tab out, hit the timer, alt-tab back in, and hope that the ghost doesn't come looking for you. A lot of wasted time that ends with an inaccurate timer!
We also play exclusively zero-evidence, which means we have to rely purely on ghost behaviours. Several ghosts have tells
which are range based. It's easy to say that "a Myling's footsteps won't be heard until they're 12m away, but how can you best
set yourself up for that? Or if you think it's a Yokai, are there good hiding spots that you can safely use to check?
This is what prompted me to integrate the maps and the circles, which helps visualize the effective reach of all the different tools.
+=============================================================================================================================================+ | Features | +=============================================================================================================================================+
Smudge Timer
Map Visualizer
Range Visualizer
Options
+=============================================================================================================================================+ | How to Use | +=============================================================================================================================================+
Smudge Timer:
Press the Start Timer button when the ghost has been smudged
Press the Stop Timer button when the ghost next hunt begins, or if you wish to stop the timer
Note: If you have "Bypass Smudge Timer" enabled in the options, pressing the Stop Timer button will instead restart the timer.
If you are using the included AutoHotKey script, you can press Tab in-game to toggle Start/Stop!
Maps:
Select a map from the dropdown under the Select Map header.
Press the Load Map button.
Map Controls:
Pan: Middle Click
Zoom: Mouse Wheel
Range Circles:
Select a range using the dropdown under the Create Range Circle header.
Choose the color of the circle using the Color Picker
Note: A default color will be loaded into theColor Picker any time a range is selected from the dropdown
Press the Create button to create a circle you can move around!
Left-Click near the center of a circle to drag and move it around the map!
Press the Clear button to clear all circles from the map.
Options:
Toggle the "Bypass Smudge Timer" On/Off
Toggle Flip UI On/Off
Use the slider to control the volume of the callouts
Note: The default volume is set to 50%, which is actually the full volume of the audio file. Sliding the volume higher than 50%
will amplify the audio file, which can begin to sound distorted.
AutoHotKey Script:
This script gives us the ability to hit tab from inside of the game to toggle the smudge timer on/off.
You MUST have AutoHotKey installed to use this included script - https://www.autohotkey.com/.
After AutoHotKey is installed, double-click on the script to load it. Once it's loaded, any time you press "Tab" in Phasmophobia, it
will intercept that signal and instead send a specific command to the app. The app uses this as a hotkey to toggle the smudge timer,
since there's no way that Godot can listen for background input.
+=============================================================================================================================================+ | Known Issues | +=============================================================================================================================================+ Range Circles:
When moving one range circle, if the middle gets too close to another circle, it can push the other circle out of the way
Smudge Timer:
+=============================================================================================================================================+ | Copyright and Disclaimers | +=============================================================================================================================================+
Copyright:
Alamaxia
MIT License:
Copyright (c) 2024 - Alamaxia
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