Open McAwl opened 7 months ago
Might not be possible to enforce this via the godot 3.5 settings
https://www.reddit.com/r/godot/s/zSBmXGvgwm
Not possible in Godot 3.5 - but this has been enforces manually pretty much everywhere
Might not be possible to enforce this via the godot 3.5 settings
https://www.reddit.com/r/godot/s/zSBmXGvgwm