a work-in-progress 3D renderer built on top of wgpu
It primarily targets web browsers via WebGL2, with VR and AR support via WebXR. It also has some basic support for compiling to a native binary.
There are 2 main components:
renderer-core
which contains code for rendering pipeline creation and asset loadingsuperconductor
itself which contains a number of Bevy ECS systems for asset loading and rendering inside a rendering loopSuperconductor is limited in scope to rendering 3D GLTF models. The main goal is to render a large variety of 3D models quickly with low overhead. It contains support for:
It has a few limitations in order to ensure performance: