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MehimoNemo
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LethalCompanyShrinkRay
Lethal Company Shrink ray mod
MIT License
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Restructure of ShrinkRay & GrabbablePlayerList
#53
NiroDev
closed
8 months ago
1
[Performance] Rework PlayerCountChangeDetection to react on OnClient(Dis)connect
#52
NiroDev
closed
8 months ago
1
Jump to ungrab randomly appearing on full size players screens
#51
MehimoNemo
closed
8 months ago
2
HELD OBJECT IS NULL spamming in console causing crash
#50
MehimoNemo
closed
8 months ago
1
Vents not getting sussified sometimes in multiplayer
#49
MehimoNemo
closed
7 months ago
2
voice pitch only gets changed for host
#48
MehimoNemo
closed
8 months ago
0
Death and end of round resetting need to be implemented
#47
MehimoNemo
closed
8 months ago
0
Certain players are not able to shrink or be shrunk sometimes??
#46
MehimoNemo
closed
7 months ago
2
Shrink ray teleports to weird coordinates from players inventory at end of round sometimes
#45
MehimoNemo
closed
7 months ago
2
Shrunken multiplier
#44
NiroDev
closed
8 months ago
0
config to be able to escape from being grabbed
#43
NiroDev
closed
8 months ago
0
Shrinking class overhaul
#42
NiroDev
closed
8 months ago
1
adds fx asset and NOT WORKING shrink ray FX script
#41
tylerdrewwork
closed
8 months ago
1
Control text "Ungrab: JUMP" not showing if grabbedPlayer is holding an item
#40
NiroDev
closed
8 months ago
1
friendlyFlight always triggering
#39
NiroDev
closed
8 months ago
1
added debug mode option, which covers DebugFunctions and unspecific log messages
#38
NiroDev
closed
9 months ago
0
Added control tooltip for ungrab / throw of grabbable players
#37
NiroDev
closed
9 months ago
1
Held player collider disable
#36
MehimoNemo
closed
9 months ago
0
Shrunken players facing wrong direction when climbing ladders
#35
NiroDev
closed
8 months ago
3
HoarderBug not grabbing shrunken players, instead attacks them
#34
NiroDev
closed
7 months ago
1
Hosting then leaving a lobby then joining a lobby causes issues, not sure how many
#33
MehimoNemo
closed
8 months ago
1
Make players unable to be goomba stomped if they are held
#32
MehimoNemo
closed
8 months ago
0
Add cool awesome beam and sfx and fx and stuff
#31
MehimoNemo
closed
7 months ago
1
Throwable players needs to be implemented
#30
MehimoNemo
closed
7 months ago
2
Create a GrabbablePlayerObject inventory icon
#29
MehimoNemo
closed
7 months ago
1
Do grabbable player objects need to be redistributed on new level?
#28
MehimoNemo
closed
8 months ago
1
Make heldPlayers die if they are placed on the sell counter/ not be able to get off themselves
#27
MehimoNemo
closed
8 months ago
2
Shrink Ray floats above the ground when dropped...
#26
MehimoNemo
closed
7 months ago
2
Add held player escape button, add config option for this too. Finally, implement ui pop up for this as controls(itemProperties I think)
#25
MehimoNemo
closed
8 months ago
2
Make heldPlayers item weight equal to their inventory weight plus their player weight
#24
MehimoNemo
closed
6 months ago
3
Implement speed buff, jump buff, and weight effects multiplier. Add to config.
#23
MehimoNemo
closed
8 months ago
1
Fix jetpack on small players. It looks awful right now, lol
#22
MehimoNemo
closed
6 months ago
2
add cute little hand positioning above head when a player is holding an offset item that would normally block the screen. Daww, they're like little ants...
#21
MehimoNemo
closed
5 months ago
1
Add code and config for small players holding other players, and held players holding players
#20
MehimoNemo
closed
9 months ago
1
Fix item offset code to be less janky
#19
MehimoNemo
closed
8 months ago
1
Do raycasts on held props to find out if they block the players screen when small, then offset them appropriately
#18
MehimoNemo
closed
8 months ago
1
Test with other common mods for compatibility
#17
MehimoNemo
closed
6 months ago
2
Fix shrunk players hands being at armpit height permanently
#16
MehimoNemo
closed
6 months ago
2
Make sure players can't squeeze held players outside the map or through doors and walls
#15
MehimoNemo
opened
9 months ago
1
Add size resetting at end of level, add it as an option in the config, add player size resetting on death(if it doesn't naturally occur)
#14
MehimoNemo
closed
7 months ago
3
Disable collider on player when player isHeld
#13
MehimoNemo
closed
9 months ago
1
GrabbablePlayerObjects probably don't self delete
#12
MehimoNemo
closed
8 months ago
1
Shrink ray beam doesn't always trigger shrinking
#11
MehimoNemo
closed
8 months ago
1
2 Players can hold each other in order to fly
#10
MehimoNemo
closed
9 months ago
1
Held players mask offset is completely wrong
#9
MehimoNemo
closed
7 months ago
2
Grabbable players branch merge
#8
MehimoNemo
closed
9 months ago
0
Update to main branch latest
#7
MehimoNemo
closed
9 months ago
0
Grabbable players branch
#6
MehimoNemo
closed
9 months ago
0
added thumperBehaviour & enemySpawner
#5
NiroDev
closed
9 months ago
1
NON HOST SHRINKING the HOST CAUSES MASK MISALIGNMENT
#4
MehimoNemo
closed
8 months ago
1
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