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MerlinVR
/
UdonSharp
An experimental compiler for compiling C# to Udon assembly
MIT License
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Sync beta -> Master
#84
MerlinVR
closed
3 years ago
0
Error: Udon does not support variables of type 'Image' yet
#83
Anonimouche
closed
3 years ago
1
Method naming wrong?
#82
OptoCloud
closed
3 years ago
1
Changing a constant in one class doesn't recompile other classes that reference it
#81
omgitsraven
opened
3 years ago
1
guide line not showing on the table!
#80
BassBoostedDuck
closed
3 years ago
1
compile error
#79
sakada3
closed
3 years ago
2
Add SendCustomEventDelayed support
#78
MerlinVR
closed
3 years ago
0
Open beta events -> Master
#77
MerlinVR
closed
3 years ago
0
Error with namespace with the same name as the class name
#76
ureishi
opened
3 years ago
1
Shift Array Elements Left?
#75
RyanKruse
closed
3 years ago
2
Using AnimationCurve will fail to initialize all fields.
#74
TORISOUP
closed
3 years ago
4
Still getting conflict with the latest VRCSDK due System.Collections.Immutable being required
#73
joe983
closed
3 years ago
1
Use upcoming Utilities.IsValid method to check for UnityObject null
#72
momo-the-monster
closed
3 years ago
3
Inspector-set AnimationCurve references null in-game
#71
Guribo
closed
3 years ago
2
Question: Using Unity's Scriptableobject
#70
coding-juan
closed
3 years ago
1
Code that uses Color32 does not compile unless specifically using byte variables as arguments
#69
poi-vrc
opened
3 years ago
1
Question:How is "foreach" supported?
#68
RamType0
closed
3 years ago
3
Non-exposed enum support
#67
RamType0
opened
3 years ago
1
Jagged array always returns typeof(object[]) when GetType()
#66
RamType0
closed
3 years ago
0
Added support for overriding RequiresConstantRepaint in custom inspectors
#65
NGenesis
closed
3 years ago
0
Added pre and post compiler callbacks for compiling UdonSharpProgramAsset
#64
NGenesis
closed
4 years ago
1
Can't provide callback method as function parameter
#63
Bryce-Dixon
closed
4 years ago
3
Cast to Enum type fails
#62
ikuko
closed
4 years ago
2
UdonSharp prevents Publishing Scene from playing
#61
DASPRiD
closed
4 years ago
3
Calling a method on a class that overrides a UdonSharpBehavior method stub causes the compiler to crash Unity.
#60
techanon
closed
4 years ago
3
Chain of namespaces that spans multiple lines
#59
ureishi
closed
4 years ago
0
Calling SendCustomEvent from AnimationEvent
#58
ikuko
closed
4 years ago
0
GetUdonSharpComponentInChildren only checks the first UdonBehaviour it finds
#57
Takato65
closed
4 years ago
0
Trying to create a List variable fails to compile.
#56
techanon
closed
4 years ago
1
Merge video player and player collision support
#55
MerlinVR
closed
4 years ago
0
Simple Division Error
#54
RyanKruse
closed
4 years ago
2
Merge 0.18.0 -> Master
#53
MerlinVR
closed
4 years ago
0
An example 'Teleport Player' is not working (for me?)
#52
aiya000
closed
4 years ago
1
Execute auto-compile after import unitypackage included prefab made with UdonSharp
#51
gatosyocora
closed
4 years ago
1
Do not throw errors for missing VRChat client on non-windows platforms
#50
orels1
closed
4 years ago
2
Inline function / (ja:) インライン関数
#49
ikuko
opened
4 years ago
2
Conversion from Signed Integer Type / ja:符号付き整数型からの変換
#48
ikuko
opened
4 years ago
2
String.Join
#47
Tavren
closed
4 years ago
1
GameObject UdonBehaviour SendCustomEvent does not work on items that begin as Inactive
#46
Craicen273
closed
4 years ago
2
Compile/Recompile all changing source script of another object?
#45
XDelta
closed
4 years ago
2
Wrong end of line in udonAssembly in asset file
#44
YannPenven
closed
4 years ago
3
Support DeclarationExpression for method calls with out parameters
#43
ArcanoxDragon
opened
4 years ago
2
Add build callback to prevent corruption of assemblies
#42
MerlinVR
closed
4 years ago
0
The variable used as an argument is destroyed
#41
ikuko
closed
4 years ago
1
Bug that method arguments remain
#40
ikuko
closed
4 years ago
1
if, integer comparisons fail
#39
MolotovCherry
closed
4 years ago
2
Can't run project that I import this package into.
#38
ResourceHog
closed
4 years ago
6
system.math doesn't compile
#37
officialpoiuytrewq4645
closed
4 years ago
4
Multi-threaded compile support
#36
MerlinVR
closed
4 years ago
0
Add an [Networked(<targets>)] attribute
#35
orels1
opened
4 years ago
2
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