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MerlinVR
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UdonSharp
An experimental compiler for compiling C# to Udon assembly
MIT License
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Add support for `nameof`
#34
orels1
closed
4 years ago
2
Conditional compilation for Editor vs. VRChat
#33
ArcanoxDragon
closed
4 years ago
3
null string is conveted into empty string when accessing from other class
#32
naqtn
closed
4 years ago
1
Proxy implementation of "GetComponent<UdonBehaviour>"
#31
ikuko
closed
4 years ago
2
Doesn't work with Build & Test
#30
imanishikayac
closed
4 years ago
6
Fix issue with COWValues leaking symbol allocations
#29
MerlinVR
closed
4 years ago
1
ArgumentException in U# Script creation
#28
ikuko
closed
4 years ago
1
0 16 regression fixes
#27
MerlinVR
closed
4 years ago
0
Recursion error
#26
RyanKruse
closed
4 years ago
3
Re-add some exceptions so that the compiler doesn't silently fail
#25
MerlinVR
closed
3 years ago
3
Use accessSymbol as an alias for accessValue when accessValue is valid
#24
MerlinVR
closed
4 years ago
0
Bitwise operations between uint and integer literals fail to compile
#23
bdunderscore
opened
4 years ago
0
[UdonSharpAssetCompileWatcher.cs] Crash on macOS
#22
owlboy
closed
4 years ago
34
Exception "Could not find valid method for given parameters" in += operator
#21
Reimajo
closed
4 years ago
1
Assignment of constant values should not generate conversion calls
#20
bdunderscore
opened
4 years ago
0
RangeAttribute support for Float, Double, and Int
#19
PhaxeNor
closed
4 years ago
1
Optimizations to reduce unnecessary copies
#18
bdunderscore
closed
4 years ago
6
Add VRChat Examples folder to .gitignore
#17
bdunderscore
closed
4 years ago
0
WheelCollider.GetWorldPose(out position, out rotation) not working correctly
#16
jzody
closed
4 years ago
3
Optimization passes to eliminate excess variable-to-variable copies
#15
bdunderscore
closed
4 years ago
2
Improve performance of function call sequences
#14
bdunderscore
closed
4 years ago
1
Incomplete implementation of the "this" keyword
#13
ikuko
closed
4 years ago
1
Ability to use udon graph and udon sharp at the same time
#12
tommaier123
closed
4 years ago
2
VRCStationMobility can't be resolved.
#11
Takato65
closed
4 years ago
1
When the OnTrigger() system contacts the player, the argument Collider will be null.
#10
meronmks
closed
4 years ago
2
Using UdonBehavior.publicVariables.TrySetVariableValue results in a compile error.
#9
PintsizedSix40
closed
4 years ago
2
Added issue template for bug reports and feature requests.
#8
PhaxeNor
closed
4 years ago
0
Issue: Creating new C#/U# asset results in ArgumentException: Empty path name is not legal.
#7
PhaxeNor
closed
4 years ago
1
User behaviour linking
#6
MerlinVR
closed
4 years ago
0
Feature Request: Customizable default script template
#5
orels1
closed
4 years ago
3
Keep a comment of original initializer to maintain line span
#4
Toocanzs
closed
4 years ago
0
Added CreateAssetMenu so program assets can be created via the project window
#3
PhaxeNor
closed
4 years ago
0
Add const field support and include heap initialization in compile time
#2
Toocanzs
closed
4 years ago
0
Add field initializers
#1
Toocanzs
closed
4 years ago
0
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