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MethanePowered
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MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
Apache License 2.0
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Version 0.5.4: Fix new C++17 static analysis issues
#79
egorodet
closed
3 years ago
3
Replace math library with vector instructions implementation
#78
egorodet
closed
3 years ago
0
Version 0.5.3: Fix almost all static analysis issues, use MagicEnum library, code refactoring
#77
egorodet
closed
3 years ago
3
Rafactor/use magic enum
#76
egorodet
closed
3 years ago
0
Version 0.5.2: Improved Error Handling, Fix Static Analysis Issues, CI Code Coverage
#75
egorodet
closed
4 years ago
3
Define custom exception types and throw from META_CHECK_* macroses project wide
#74
egorodet
closed
4 years ago
0
Fix most significant static analysis issues from Sonar Cloud
#73
egorodet
closed
4 years ago
0
Setup code coverage results collection with Azure Pipelines and Sonar Cloud
#72
egorodet
closed
4 years ago
0
Version 0.5.1: Builds Speedup and Automated Static Code Analysis
#71
egorodet
closed
4 years ago
0
Support Sony PS5 and FreeBSD 12.1 (vulkan backend)?
#70
zoujiaqing
closed
3 years ago
2
Add documentation for Typography tutorial
#69
egorodet
closed
3 years ago
0
Integrate Sonar Cloud static code analysis in Azure Pipelines CI
#68
egorodet
closed
4 years ago
0
Accelerate build with CMake precompiled headers
#67
egorodet
closed
4 years ago
0
Automatic UI re-scaling on DPI change due to setting change or moving window to a different display
#66
egorodet
opened
4 years ago
0
Add support for right-to-left text layouts and Arabic fonts in Typography library
#65
egorodet
opened
4 years ago
0
All internal UI item sizes should be stored in dots using floating point double type
#64
egorodet
opened
4 years ago
0
Create high-level architecture diagram
#63
egorodet
closed
4 years ago
0
Add command line argument to graphics apps to replace DX12 native render pass with emulation
#62
egorodet
closed
4 years ago
0
Version 0.4: Font rendering & Text layout, User Interface basis, Tracy Profiler & GPU instrumentation, Memory and Performance optimizations
#61
egorodet
closed
4 years ago
0
Events interface connection between classes
#60
egorodet
closed
4 years ago
0
Reduce number of dynamic memory allocations during frames rendering
#59
egorodet
closed
4 years ago
0
Add SRGB gamma correction in samples
#58
egorodet
closed
4 years ago
0
Support Cmake modules dependency diagrams generation with GraphViz
#57
egorodet
closed
4 years ago
0
Add instrumentation for Tracy realtime profiler
#56
egorodet
closed
4 years ago
0
Use boost::nowide from official repository
#55
egorodet
closed
4 years ago
0
Render Context Heads Up Display (HUD)
#54
egorodet
closed
4 years ago
0
Support common texture formats for DirectX and Metal
#53
egorodet
opened
4 years ago
0
Keyboard shortcuts stop working after switching to full screen window on MacOS
#52
egorodet
closed
4 years ago
0
MacOS window appears in background after application startup
#51
egorodet
closed
4 years ago
0
Version 0.3: Graphics Core API optimizations and refactoring, improved shaders toolchain with HLSL6 & DXC, external library updates
#50
egorodet
closed
4 years ago
0
Version 0.2: Methane Asteroids sample is feature complete with parallel rendering and many performance optimisations supported by Core API, Extensions and Helpers libraries; Linux build enabled with Vulkan implementation stubs; Gitpod cloud-IDE supported
#49
egorodet
closed
4 years ago
0
Unhandled exception on minimizing the window
#48
egorodet
closed
4 years ago
0
Use Direct3D 12 render pass feature
#47
egorodet
closed
4 years ago
0
Badge with Methane logo in tutorials and samples
#46
egorodet
closed
4 years ago
0
Version 0.1: Asteroids sample single-threaded rendering, addressable resource bindings, texture arrays and mip-maps, advanced multi-subset mesh rendering extensions and several runtime optimisations
#45
egorodet
closed
4 years ago
0
Texture mip-map levels generation
#44
egorodet
closed
4 years ago
0
Texture arrays support
#43
egorodet
closed
4 years ago
0
Icosahedron and geosphere mesh generation
#42
egorodet
closed
4 years ago
0
Addressable resource bindings support
#41
egorodet
closed
4 years ago
0
Make color/depth/stencil clearing optional in graphics context and in application base
#40
egorodet
closed
4 years ago
0
Version 0.0: Multiple per-module shaders, cube textures, sky-box primitive used in Asteroids sample, CMake toolchain improvements, bug fixes, code cleanup and more.
#39
egorodet
closed
5 years ago
0
Sky-box rendering primitive
#38
egorodet
closed
5 years ago
0
Support shader and texture resources in library modules
#37
egorodet
closed
5 years ago
0
Cube-map textures support
#36
egorodet
closed
5 years ago
0
Cows sample demonstrating mesh loading, instancing and DoF postprocessing
#35
egorodet
opened
5 years ago
0
Fixed rendering hiccups and added missing ITT instrumentation
#34
egorodet
closed
5 years ago
0
Graphics context controller, active device switching, full-screen support and other improvements
#33
egorodet
closed
5 years ago
0
Create a fence for each frame in swap-chain
#32
egorodet
closed
5 years ago
0
Asteroids sample
#31
egorodet
closed
4 years ago
0
Graphics context controller
#30
egorodet
closed
5 years ago
0
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