page_type: sample name: Building mixed reality digital twins with Azure Digital Twins and Unity description: This sample repository holds all the Azure Digital Twins and Unity assets for the Microsoft Learn path. languages:
Unity version |
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Unity 2020.3.8 |
Learn how to create of a mixed reality HoloLens 2 application using Azure Digital Twins and Unity, a real-time 3D platform. You can find the full learning path on Microsoft Learn.
File/folder | Description |
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ARM-Template |
Pre-configured ARM template for Azure services. |
Device-Simulator |
Visual Studio solution for running the device simulator. |
Unity-Project |
Unity assets, scenes, prefabs, and scripts. |
.gitignore |
Define what to ignore at commit time. |
README.md |
This README file. |
LICENSE |
The license for the sample. |
SECURITY.md |
Security and issue policies. |
CODE_OF_CONDUCT.md |
Microsoft Code of Conduct. |
This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.
When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
Microsoft and any contributors grant you a license to the Microsoft documentation and other content in this repository under the Creative Commons Attribution 4.0 International Public License, see the LICENSE file, and grant you a license to any code in the repository under the MIT License, see the LICENSE-CODE file.
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Microsoft and any contributors reserve all other rights, whether under their respective copyrights, patents, or trademarks, whether by implication, estoppel or otherwise.