Closed Kuratius closed 8 months ago
It is implemented. The reason you're getting 1.0
is because you have a typo in your example: you're constructing y
from x0
, so x/y
is really just x0/x0
.
I hope this helps. If the problem persists after fixing the typo, please re-open this issue.
Ah, thank you.
It may still be a good idea to add examples for common operations even if they seem obvious.
I couldnt get a working result when I tried this
this returns
0.65/0.4 = 1.000000