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MikeSchulze
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gdUnit4Net
A Godot C# Unit Test Framework.
MIT License
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3
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GD-103: Trim MSTest assert stack trace
#105
MikeSchulze
closed
2 weeks ago
0
GD-103: Show less stack trace for failing test when using `MSTest` assertions
#103
DrMouseInc
closed
2 weeks ago
7
GD-101: Respect the GdUnit4 settings to notify about orphan nodes
#102
MikeSchulze
closed
3 weeks ago
0
GD-101: The gdunit4 settings are not respected
#101
MikeSchulze
closed
3 weeks ago
0
GD-99: Add support to load a scene by `uid://` path to the Scene Runner
#100
MikeSchulze
closed
3 weeks ago
0
GD-99: Add support to load a scene by `uid://` path to the SceneRunner
#99
MikeSchulze
closed
3 weeks ago
0
Use example project for unit test using gdunit4-action
#98
MikeSchulze
closed
3 weeks ago
0
GD-96: Fix methods with a single parameterized test case are not executed
#97
MikeSchulze
closed
3 weeks ago
0
GD-96: Methods with a single parameterized test case are not executed
#96
DrMouseInc
closed
3 weeks ago
1
GD-94: Improve assertions error message when comparing objects
#95
MikeSchulze
closed
3 weeks ago
0
GD-94: The asserts should consider `ToString()` to generate better error messages when comparing objects.
#94
MikeSchulze
closed
3 weeks ago
0
GD-90: Cleanup old runner configuration before run new tests
#93
MikeSchulze
closed
1 month ago
0
GD-89: Add input action support to the `SceneRunner`
#92
MikeSchulze
closed
1 month ago
0
GD-91: `SceneRunner.SimulateFrames` doesn't propagate exceptions
#91
DrMouseInc
closed
1 month ago
3
GD-90: Aborting test run from Visual Studio causes `GdUnitRunner` file to persist
#90
DrMouseInc
closed
1 month ago
9
GD-89: Add support for input actions on `SceneRunner`
#89
MikeSchulze
closed
1 month ago
0
GD-86: Fixes space in folder name prevents tests from running
#88
MikeSchulze
closed
1 month ago
0
GD-87: Using `IsInstanceOf` results in `warning AD0001`
#87
MikeSchulze
opened
1 month ago
0
GD-86: Space in folder name prevents tests from running
#86
DrMouseInc
closed
1 month ago
1
GD-84: Fix `AssertThat` for dynamic assert type resolving
#85
MikeSchulze
closed
1 month ago
0
GD-84: `AssertThat` dynamic assert type resolving do not work for `enum` and Godot `Variants`
#84
MikeSchulze
closed
1 month ago
0
Fix typos in README
#83
AdamLearns
closed
1 month ago
0
Update README - add "Rider"
#82
van800
closed
1 month ago
0
GD-80: Rename repository from `gdUnit4Mono` to `gdUnit4Net`
#81
MikeSchulze
closed
1 month ago
0
GD-80: Rename repository from `gdUnit4Mono` to `gdUnit4Net`
#80
MikeSchulze
closed
1 month ago
0
GD-76: Fix `DisplayName` resolving on test adapter
#79
MikeSchulze
closed
1 month ago
0
GD-78: Add Support for `.Net GDExtension` point
#78
MikeSchulze
opened
1 month ago
0
GD-76: Using `<DisplayName>FullyQualifiedName</DisplayName>` in `.settings` results in no tests found
#76
MikeSchulze
closed
1 month ago
0
GD-74: Improve the CI workflow for job `unit-test-example` by validate the test report
#75
MikeSchulze
closed
1 month ago
0
GD-74: Improve the CI workflow for job `unit-test-example` by validate the test report
#74
MikeSchulze
closed
1 month ago
0
GD-26: Fix parameterized tests are incorrect grouped
#73
MikeSchulze
closed
1 month ago
0
GD-64: Try to use `LaunchProcessWithDebuggerAttached` for debug
#72
MikeSchulze
closed
1 month ago
0
GD-32: Add missing `SimulateMouseMoveRelative` and `SimulateMouseMoveAbsolute` to `ISceneRunner `
#71
MikeSchulze
closed
1 month ago
0
GD-10: Complete missing features for `INumberAssert`
#70
MikeSchulze
closed
1 month ago
0
GD-10: Complete missing features for `IEnumerableAssert`
#69
MikeSchulze
closed
1 month ago
0
GD-68: Update C# documentations
#68
MikeSchulze
closed
1 month ago
0
GD-10: Complete missing features for `IDictionaryAssert`
#67
MikeSchulze
closed
1 month ago
0
GD-49: Revision of the stack trace collection for failed tests
#66
MikeSchulze
closed
2 months ago
0
GD-22: Calling Invoke on `SceneRunner` must propagate exceptions
#65
MikeSchulze
closed
2 months ago
0
GD-64: It might be better to use `LaunchProcessWithDebuggerAttached` instead of Start Process and `AttachDebuggerIfNeed`
#64
van800
closed
1 month ago
4
GD-62: Add full .NET8 support
#63
MikeSchulze
closed
2 months ago
3
GD-62: Add full `.NET8` support
#62
MikeSchulze
closed
2 months ago
0
Support both net7 and net8 at once
#61
van800
closed
2 months ago
5
GD-357: Parameterized test cases are not run from Godot Editor GdUnit4 inspector
#59
MikeSchulze
closed
2 months ago
0
GD-52: Format the code to C# standard
#56
MikeSchulze
closed
2 months ago
0
GD-57: Await on C# executor throws error on non-existing signal `ExecutionCompleted`
#57
ngburke
closed
1 month ago
8
GD-54: Format the tests according to the C# Formatting rules
#55
MikeSchulze
closed
2 months ago
0
GD-54: Format the tests according to the C# Formatting rules
#54
MikeSchulze
closed
2 months ago
0
GD-357: Parameterized test cases are not run from Godot Editor GdUnit4 inspector
#58
mpewsey
closed
2 months ago
3
GD-51: Format and fix warnings according to C# standards
#53
MikeSchulze
closed
2 months ago
0
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