State Machine Construction Kit for Kotlin
This is Stateful ported to JVM. I could have re-implemented this in Java but there would be no learning factor in it. So I decided to use Kotlin. ...And, oh man, I'm glad I did.
I had some non standard requirements for the state machine:
KeyPressed
should also carry information which key has been actually pressed;EnteringText
) should be able to hold a list of keys pressed so far;KeyPressed
event may cause transition to different state depending which key has been pressed;One of the design decisions is "Dot Driven Development". The only class which you need to know upfront is StateMachine
, everything else can be discovered by pressing a dot (and relying on IntelliSense tab completion, whatever you call it).
Rules of state machine are configured by object called Configurator
but executed with object called Executor
. Single Configurator
can be used to create multiple Executors
. For example, there is shared set of rules how your communication should work (single Configurator
) but you can have multiple ports open talking to different servers (many Executors
).
There are three types you need to provide to Configurator
- Context
, State
and Event
. While State
and Event
are quite obvious, Context
might need few words of explanation. Context
is the data shared by all states. As it is not necessary (this shared data could be passed from one state to another) it helps reduce state bloat. Using previous example, you could store remote server address in Context
. If you think you don't need it (or your religion prevents you from using shared mutable data) just use Any?
(or Nothing
) and pass null
to Executor
.
For conciseness I used C
, S
and E
and template (generic?) parameter names for Context
, State
and Event
respectively.
See basic example here and advanced example here.
As all Kotlin libs it should just work, but I never tried. Plese do try and let me know.