Chinese windows system cmd uses gbk encoding by default,
Skyrim uses utf-8 encoding, which causes file reading to fail
The same should happen in Japanese or other East Asian regions
[GameInterfaceForToys] [-] Unhandled Exception (<class 'UnicodeDecodeError'>): 'gbk' codec can't decode byte 0xa0 in position 57: illegal multibyte sequence
Traceback (most recent call last):
File "C:\Users\zoollcar\Desktop\GameInterfaceForToys\GameInterfaceForToys.py", line 505, in main
await run_task(ssi.parse_log(), run_async=True)
^^^^^^^^^^^^^^^
File "C:\Users\zoollcar\Desktop\GameInterfaceForToys\GameInterfaceForToys.py", line 407, in parse_log
raise e
File "C:\Users\zoollcar\Desktop\GameInterfaceForToys\GameInterfaceForToys.py", line 389, in parse_log
line = fd.readline()
^^^^^^^^^^^^^
Chinese windows system cmd uses gbk encoding by default, Skyrim uses utf-8 encoding, which causes file reading to fail
The same should happen in Japanese or other East Asian regions