issues
search
MindBuffer
/
cohen_gig
Wash lighting and LED visualisation and DMX control for the upcoming Josh Cohen gig.
3
stars
1
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
updated shader_shared to use the davault macro
#48
JoshuaBatty
closed
3 years ago
0
Updated to working with nannou 0.18
#47
JoshuaBatty
closed
3 years ago
0
pushing final work after the gig has finished
#46
JoshuaBatty
closed
5 years ago
0
More presets and a new shape envelope shader
#45
JoshuaBatty
closed
5 years ago
0
Commit config with presets. Add shader and preset with button demo.
#44
mitchmindtree
closed
5 years ago
0
Make button state available to shaders via `uniforms.buttons`.
#43
mitchmindtree
closed
5 years ago
0
Make shader params GUI handling more generic
#42
mitchmindtree
closed
5 years ago
1
Separate application of fade-to-black from shader outputs
#41
mitchmindtree
closed
5 years ago
0
Move mix info into the Uniforms struct, remove extra shader arg
#40
mitchmindtree
closed
5 years ago
0
Remove string representations of shaders and blend modes
#39
mitchmindtree
closed
5 years ago
0
Implement Presets
#38
mitchmindtree
closed
5 years ago
1
Preset saving and loading
#37
JoshuaBatty
closed
5 years ago
1
Allocate mix info once per frame rather than for every light
#36
mitchmindtree
closed
5 years ago
0
Fix resizing behaviour of canvasses
#35
mitchmindtree
closed
5 years ago
0
updated the GUI
#34
JoshuaBatty
closed
5 years ago
0
pushing missing files from last PR
#33
JoshuaBatty
closed
5 years ago
0
moves blending into the shader
#32
JoshuaBatty
closed
5 years ago
0
Add dialers for controlling wash/spot and LED start universes
#31
mitchmindtree
closed
5 years ago
0
Add a `last_color` field to the Vertex type
#30
mitchmindtree
closed
5 years ago
0
Profile DMX sending as it seems to cause significant delays/stutter.
#29
mitchmindtree
opened
5 years ago
0
Need a preset saving and loading system built in to the GUI
#28
JoshuaBatty
closed
5 years ago
1
App crashes if the same shader is selected on both left and right channels
#27
JoshuaBatty
opened
5 years ago
0
removes wash shaders and uses left right shader blend instead
#26
JoshuaBatty
closed
5 years ago
0
Pass in previous colour value to Vertex attributes
#25
mitchmindtree
closed
5 years ago
1
Wash colour interpolator
#24
mitchmindtree
closed
5 years ago
1
adds in missing changes to shader files
#23
JoshuaBatty
closed
5 years ago
0
adding in a button for toggling between MIDI control or not
#22
JoshuaBatty
closed
5 years ago
0
Implement LED addressing as per #11
#21
mitchmindtree
closed
5 years ago
1
Add Config for persistent data. Add wash and spot DMX addr GUI.
#20
mitchmindtree
closed
5 years ago
1
Make GUI window scrollable
#19
mitchmindtree
closed
5 years ago
0
Add Vertex type. Replace position arg in shader fn with Vertex.
#18
mitchmindtree
closed
5 years ago
0
"Shader name" string argument on shader function could just be an enum field in the `Uniforms` struct.
#17
mitchmindtree
closed
5 years ago
1
Add GUI control over shader parameters
#16
mitchmindtree
closed
5 years ago
0
Replace `Position` with `Vertex` type with more attributes
#15
mitchmindtree
closed
5 years ago
1
Easy way to interact with shader params using the GUI
#14
JoshuaBatty
opened
5 years ago
1
midi support + blend modes and more shaders
#13
JoshuaBatty
closed
5 years ago
0
Make sure LEDs and (Wash Lights + 2 Spot Lights) send on unique DMX outputs
#12
JoshuaBatty
closed
5 years ago
5
LED ARTNET Map
#11
JoshuaBatty
closed
5 years ago
1
Adding in a bunch of wip shaders for the LED strips
#10
JoshuaBatty
closed
5 years ago
2
Update DMX and for new layout and add OSC support
#9
mitchmindtree
closed
5 years ago
1
Implement LED strip vis. Remove old perspective vis.
#8
mitchmindtree
closed
5 years ago
0
Add rough wash heights for wash lights that hit the walls. Includes wash position updates.
#7
mitchmindtree
closed
5 years ago
0
Update wash positions to match blueprint. Add topdown window view.
#6
mitchmindtree
closed
5 years ago
0
Fix some hotloading bugs. Add GUI feedback.
#5
mitchmindtree
closed
5 years ago
0
Massive build times
#4
JoshuaBatty
opened
5 years ago
0
Introduce a cargo workspace and shader crates for hotloading
#3
mitchmindtree
closed
5 years ago
1
Add GUI window ready for UI
#2
mitchmindtree
closed
5 years ago
0
adds in cargo.lock and DS_Store into the .gitignore file
#1
JoshuaBatty
closed
5 years ago
0