Paper cross server player data syncing using redis and (optionally) OpenInv.
Provided without any (implied) support nor warranty! (See GPLv3 license)
config.yml
:
server-name
for each server as set in your proxy configredis
sectionsync
sectionrequired-servers
list and the server-group
name if you want multiple different sync groups in your network)Pre-build plugin jars can be downloaded from the Minebench.de build server.
SyncInv - Cross server player data syncing
Copyright (C) 2021 Max Lee aka Phoenix616 (max@themoep.de)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.