Minehut / Meta

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New development server plan #959

Open bosjulian opened 2 years ago

bosjulian commented 2 years ago

Feature request

Checklist

I have read and agree to the README (found on https://github.com/Minehut/Meta) This is not a bug report, support request or plugin request I have searched the Issue Tracker to make sure this is not a duplicate issue This issue does not contain any sensitive information

Platform The feature is an new server plan, so it affects the website and the overall In-game performance for both java and bedrock.

Describe the feature A new server plan, featuring 2 player slots and 2gb of ram. It is a free plan with more ram but less player slots.

How the feature is useful The feature is useful for people that are trying to create a big server but don't have the credits to purchase a server plan. As it only has 2 player slots, it will mostly not be usefull for survival servers but just for testing servers or development servers. It can encourage people making servers as they don't firstly need to purchase credits or vote for a month so they can even start developing. If their server is done they purchase a plan as they know their server is a good server and more than 2 people will need to be able to play on their server.


Use 👍 and 👎 reactions to indicate you agree or disagree with this suggestion! Feel free to discuss the idea in the comments.

expxx commented 2 years ago

851 maybe?

bosjulian commented 2 years ago

851 maybe?

that's a different idea in my opionion, since you can't even join the server, it just affects hibernation but this is a real plan with more ram and better performance.

CoreyShupe commented 2 years ago

The prices for plans are based on resources - player count doesn't necessarily affect resource requirements, it more sits as a gate for server plan upgrades. As a freemium service this doesn't necessarily work since it's more resources on our end for the same price.

I'm not the one who would make this decision - but it probably won't be accepted.

bosjulian commented 2 years ago

The prices for plans are based on resources - player count doesn't necessarily affect resource requirements, it more sits as a gate for server plan upgrades. As a freemium service this doesn't necessarily work since it's more resources on our end for the same price.

I'm not the one who would make this decision - but it probably won't be accepted.

I know that the recourses requirements would go up but they will probably make more money from the servers that have been developed on this plan and are going to upgrade to an higher plan since they need a place where more people can come together. I don't know how they will make sure that this server plan will only be used for developing servers but if they can do that then I would say it's a good idea.

CoreyShupe commented 2 years ago

It's pretty impossible for us to understand the use of a server without investigating it manually. We might make more money from the people who use it to develop specifically, but the majority of our playerbase is 1-2 player servers which would monopolize the server plan instead of the intended audience unfortunately.

bosjulian commented 2 years ago

It's pretty impossible for us to understand the use of a server without investigating it manually. We might make more money from the people who use it to develop specifically, but the majority of our playerbase is 1-2 player servers which would monopolize the server plan instead of the intended audience unfortunately.

Ah okay yeah that would be a little hard then, I don't think this'll work then if most of the servers are just being used by 1 or 2 people. There could be something like that you need to do commands or things in console every __ minutes but other than that it'll probably not work