Mmtrx / FS22_BetterContracts

Farming Simulator mod to enhance contracts handling
GNU General Public License v3.0
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FS22_BetterContracts

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Farming Simulator mod to enhance contracts handling

"Should I take those three fertilizer missions, or rather the 2.3 ha potato harvesting contract?" "How much liquid fertilizer will I need for this job?" If you ever asked yourself questions like these, this mod will help to find the answers. It improves the contract system, both in singleplayer and multiplayer.

Disclaimer: All values shown in details display are ESTIMATES. You should not take them absolutely, but rather as an indication of what contracts to prefer among others.

Changelog: Version Date Description
v1.2.7.6 21.03.2023 Format rewd values > 100.000 (issue #113).
Read userDefined.xml from modSettings/FS22_BetterContracts/<mapName>/ (issue #115)
v1.2.7.5 26.02.2023 Fix mission visual tags for MP: renderIcon(). Add settings to adjust contract generation. Icon for roller missions. Don't show negative togos. Double progress bar active contracts. Fix PnH BGA/ Maize+. Increase range for "toDeliver". Add setting "toDeliverBale". Display other farms active contracts (MP only). Read userDefined missions from "BCuserDefined.xml" in modSettings
v1.2.7.0 29.01.2023 Visual tags for mission fields and vehicles. Show leased vehicles for active contracts
v1.2.6.5 18.01.2023 Fix issue #88: onClickBuyFarmland() if discountMode off. Add setting "toDeliver": harvest contract success factor. Improve reward multiplier getReward(). Handle zombie (pallet, bigbag) vehicles when dismissing contracts
v1.2.6.3 02.01.2023 initGui(): utf8ToUpper(). Don't act onFarmlandStateChanged() before mission started. Smaller menu icon. onClickBuyFarmland, missionVehicles (userdefined) fixed
v1.2.6.0 30.11.2022 UI for all settings
v1.2.5.0 31.10.2022 Hard mode: active missions time out at month end. Penalty for mission cancel. Discount mode: get discounted field price, based on # of missions. Mission vehicle warnings: only if no vehicles or debug="true"
v1.2.4.4 16.10.2022 fix FS22_LimeMission details, filter buttons. Add timeLeft to MP sync
21.10.2022 fix mtype.LIME, FS22_IBCtankfix mod compat
v1.2.4.3 10.10.2022 recognize FS22_LimeMission, RollerMission. Add lazyNPC switch for weed. Delete config.xml file template from mod directory
v1.2.4.2 19.09.2022 "lazy NPCs" (leave more work for contracts) can be configured on/ off. Maximum number of active contracts configurable (in modSettings/FS22_BetterContracts.xml). Indicator for active contracts with borrowed equipment. Clear / new contracts buttons in MP games only work for master user. Recognize FS22_DynamicMissionVehicles

Changelog v1.2.4.0:

Changelog v1.2.3.0:

Changelog v1.2.2.0:

Warnung: Alle in der Detailanzeige angegebenen Werte sind GESCHÄTZT. Sie sollten sie also nicht als absolute Zahlen verstehen, sondern als Hinweis, welche Verträge vielleicht anderen vorzuziehen sind.

Changelog v1.2.4.2:

Changelog v1.2.4.0:

Changelog v1.2.3.0:

Changelog v1.2.2.0: