Moffein / Starstorm2Unofficial

Fixes and expands upon the pre-SotV version of Starstorm 2.
https://thunderstore.io/package/Risky_Lives/Videogame_Mod_2_Unofficial/
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Enabling the void field changes can cause 2 nemesis spawn #13

Open DarSitam opened 5 months ago

DarSitam commented 5 months ago

Picking up the cuffs, and leaving the void fields will spawn 2 nemesis

2 examples below :

nemmando from SS2U and nemforcer from SS2 20240323235754_1

nemforcer from SS2U and nemmando from SS2 (SS2U nemmando was disabled) 20240324000249_1

Probably not a bug since it's technically 2 different events, but i think a check should be added since there's a compatibility for SS2 nemesises

Moffein commented 5 months ago

There's an option in the config to disable the mod's Nemesis Invasion Event so that it doesn't overlap with SS2 Official's. Official also has a config to disable its event if you want to use SS2U's nemesis event instead, though I don't think SS2U's nemesis event triggers unlocks for SS2O.