Unofficial update to the Pre-SotV version of Starstorm 2. Get the official version here!
Executioner and Nemesis Commando are based on the version from the pre-SotV build with some tweaks, while Cyborg/Chirr/Pyro/Nucleator have been re-coded from the ground up due to the old code being unworkable.
I've gotten permission to work on this project and host it here, and permission to upload it to Thunderstore. The SS2 team is free to use any of the new code from this mod as long as this repo is allowed to stay up and credit is given.
This mod can be used alongside the official version of Starstorm 2. Be sure to go through your configs to disable duplicated items and features.
Icon | Name | Description |
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Nemesis Commando | The Nemesis Commando's origins are unknown, but something is clear: he's no longer who he once was. |
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Executioner | The Executioner's goal is to spill as much blood as possible in the shortest amount of time. Bullets loaded, ion manipulators charged. |
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Cyborg | Technology was to reach its moral bounds when the Cyborg was created. It's hard to know how much humanity is left inside them. |
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Chirr | Chirr is a mystical creature who holds a pure connection with the planet. |
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Pyro | The Pyro will stop at nothing to burn down everything in sight. |
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Nucleator | The Nucleator is a radioactive juggernaut with rad-proof armor, which allows him to manipulate nuclear components for long periods of time. |
Icon | Name | Description |
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Common | ||
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Detritive Trematode | Enemies below 25% health are infested for 100% (+100%) base damage per second. |
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Diary | Increases movement speed by 10% (+10%) and armor by 3 (+3). |
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Fork | Increases your base damage by 2.4 (+2.4). |
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Molten Coin | 6% chance to ignite on hit for 320% (+320%) base damage and earn $1. Scales with time. |
Uncommon | ||
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Strange Can | 8.5% (+5%) chance to intoxicate enemies, causing them to lose 2.5% of their current health every second for 5s. |
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Watch Metronome | Walking on the ground charges the speed of your next sprint by up to 200%. Decays over 4s (+2s). |
Rare | ||
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Droid Head | Killing elite monsters summons a Strike Drone with bonus 100% damage (+50%) for 30s. Limited to 4. |
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Green Chocolate | When receiving 20% or more of your max health as damage, any damage over the threshold is reduced by 50%. Gain 50% damage for 7s when triggering this effect, stacks up to 1 (+1) time. |
Equipment | ||
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Cloaking Headband | Become invisible for 10 seconds. |
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Greater Warbanner | Place a greater warbanner which strengthens all allies within 25m. Raises critical chance by 25%. Every second, reduces skill cooldowns by 0.5s and heals for 2.5% of your health. Only 1 banner may be active at a time. |
Can be re-enabled in config.
At certain intervals, it begins to rain on the planet, sending monsters into a frenzy.
Clearing the Void Fields will trigger a series of Nemesis Survivor bossfights that drop powerful items.
Compatible with Enforcer and Starstorm 2 Official!