Moffein / Starstorm2Unofficial

Fixes and expands upon the pre-SotV version of Starstorm 2.
https://thunderstore.io/package/Risky_Lives/Videogame_Mod_2_Unofficial/
8 stars 4 forks source link

Feature Request: Missing Sound Effects #3

Closed Kuusotare closed 1 year ago

Kuusotare commented 1 year ago

Absolutely amazing to be able to play with Chirr again, as well as experimenting with the other features alongside SS2 official. One QoL feature that'd be amazing is some sound effects for Chirr and Cyborg on skill use, even recycled sounds for some auditory feedback to make them feel a little more lively would be amazing.

Again, thanks so much.

Moffein commented 1 year ago

Tested a fresh install, and Chirr/Cyborg SFX seem to be working on my end. Try reinstalling and let me know if the issue persists.

dsput commented 1 year ago

I am also having this issue, despite doing a fresh reinstall - as well as testing with an older version of SS2U. Issue persists. Video attached. Also occurs with M1 and abilities on Cyborg. Strangely enough, Pyro seemingly has all sound effects intact.

https://user-images.githubusercontent.com/124550501/220803715-8c209315-c060-4e84-96ce-b1ff5af92917.mp4

Kuusotare commented 1 year ago

Unfortunately a fresh install yields the same results as the video above, no SFX on Chirr and Cyborg. Pyro does have sound effects, as reported.

dsput commented 1 year ago

Update: Downgraded to 0.9.3 - Chirr's "Take Flight" sound effect while floating plays, but no other sounds have come back/begun working again. Upgrading to latest releases causes sound to break again.

Moffein commented 1 year ago

Looked into it, and it seems like there were some remaining conflicts with official SS2. Latest update should fix this, lemme know if it works.

dsput commented 1 year ago

That fixed it, thank you!

Kuusotare commented 1 year ago

Did the trick. Perfect.