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MrGunflame
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big-gaming
GNU General Public License v3.0
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Global entities
#357
MrGunflame
opened
1 day ago
0
Core script cleanup
#356
MrGunflame
closed
3 days ago
0
Forward `Debug` impls for `ModuleId`, `RecordId`, `RecordReference` to `Display`
#355
MrGunflame
closed
4 days ago
0
Remove `CameraBuffer`
#354
MrGunflame
closed
4 days ago
0
Implement `PipelineCache` without locking for read-only access
#353
MrGunflame
closed
5 days ago
0
Fix `Explorer` input path box
#352
MrGunflame
closed
1 week ago
0
Implement Copy and Paste for `Input` widget
#351
MrGunflame
closed
1 week ago
0
Implement text selection for `Input`
#350
MrGunflame
closed
1 week ago
0
Redefine `MeshInstance`: Allow `MeshInstance` to reference any dynamic resource
#349
MrGunflame
closed
1 week ago
0
Simplify inventory UI implementation
#348
MrGunflame
closed
2 weeks ago
0
Implement loading of world state as defined in the editor
#347
MrGunflame
closed
2 weeks ago
0
Blob records
#346
MrGunflame
opened
2 weeks ago
0
Use `Arena` instead of slomap in `audio` and `window` crates
#345
MrGunflame
closed
2 weeks ago
0
Add `README.md`
#344
MrGunflame
closed
2 weeks ago
0
Implement clean exiting from `client`
#343
MrGunflame
closed
2 weeks ago
0
Don't recreate bind groups for every object on every draw call
#342
MrGunflame
closed
2 weeks ago
0
Remove image-loading functionality from `render` crate
#341
MrGunflame
closed
2 weeks ago
0
Reuse scene data for instances of the same scene
#340
MrGunflame
closed
2 weeks ago
0
Implement resource system
#339
MrGunflame
closed
2 weeks ago
0
Fix overflow for large compensation values
#338
MrGunflame
closed
3 weeks ago
0
Implement prefab placing in world space
#337
MrGunflame
closed
4 weeks ago
0
Allow `cfg(loom)`
#336
MrGunflame
closed
4 weeks ago
0
Call `pre_present_notify` before presenting
#335
MrGunflame
closed
1 month ago
0
Detach world editor
#334
MrGunflame
closed
1 month ago
0
Remove guest inventory bindings
#333
MrGunflame
closed
1 month ago
0
Move `LinkedList` to common crate
#332
MrGunflame
closed
1 month ago
0
Fix UB if tasks are woken twice or after yielding `Ready`
#331
MrGunflame
closed
1 month ago
0
Use async background task for caret blinking
#330
MrGunflame
closed
1 month ago
0
Add `ValuesMut` iterator for `Arena`
#329
MrGunflame
closed
1 month ago
0
Waking the waker when returning a `Poll::Ready` or waking multiple times triggers UB
#328
MrGunflame
closed
1 month ago
0
Implement task cancellation
#327
MrGunflame
closed
1 month ago
0
Fix encoding of RUSTFLAGS in builder
#326
MrGunflame
closed
1 month ago
0
Add border the the table cells in `Entries`
#325
MrGunflame
closed
1 month ago
0
Add option for border coloring to `Style`
#324
MrGunflame
closed
1 month ago
0
Allow dynamic configuration of main pass shading mode
#323
MrGunflame
closed
1 month ago
0
Implement scripts as records
#322
MrGunflame
closed
1 month ago
0
Implement audio resampling
#321
MrGunflame
closed
1 month ago
0
Add a Main Menu for the title screen
#320
MrGunflame
closed
1 month ago
0
Add fps limit to config file
#319
MrGunflame
closed
1 month ago
0
Implement client-side drift compensation
#318
MrGunflame
closed
1 month ago
0
Server/Client tickrate synchronization
#317
MrGunflame
opened
1 month ago
0
Fix reception of ACKACK sequences
#316
MrGunflame
closed
1 month ago
0
Implement host function for prefab spawning
#315
MrGunflame
closed
1 month ago
0
Fix panics in the debug widget
#314
MrGunflame
closed
1 month ago
0
Add conrete implementation for module versioning
#313
MrGunflame
closed
1 month ago
0
Mark all elements as changed when the surface resizes
#312
MrGunflame
closed
1 month ago
0
Implement basic FPS limiter
#311
MrGunflame
closed
1 month ago
0
Always use `Immediate` present mode
#310
MrGunflame
closed
1 month ago
0
Don't globally disable events for logger layer
#309
MrGunflame
closed
1 month ago
0
Implement editing and deletion options for modules and records
#308
MrGunflame
closed
1 month ago
0
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