Closed MrStahlfelge closed 4 years ago
Libgdx 1.9.11 was released, the project should adapt it.
LightblocksGame.setScreenDeadZones can be removed and the new getSafeAreaInset API can be used instead afterwards.
Libgdx 1.9.11 was released, the project should adapt it.
LightblocksGame.setScreenDeadZones can be removed and the new getSafeAreaInset API can be used instead afterwards.