Closed MrStahlfelge closed 4 years ago
Most is implemented in 1126af7, still a TODO left: https://github.com/MrStahlfelge/lightblocks/blob/86ec283e296c772eab020e224b51d2c13bb9d566/core/src/de/golfgl/lightblocks/input/PlayKeyboardInput.java#L121
Reference to issue #5 was a mistake.
So far it looks like it does not work on Android 9, despite I had tested it successfully last year (and so did the original code author). It is still an issue on the AOSP issue tracker, so probably very few controllers will vibrate.
Need to decide if the feature should be hidden on Android and iOS, or if we should just use device vibration if controller does not support vibration and "only on gamepad" option is not set.
There should be configurable vibration support both for touch input and for game controllers.
Different vibration length should be available for:
Further suggestions appreciated.