An Inventory actor needs to be made to act as the party's storage and to work as storage on the ship. This sheet will need:
[x] An Icon
[x] A Name
[x] A configurable area for adjusting weight and quantity capacity and deciding between the two
[x] An Equipment Tab
[x] A Consumables Tab
[x] A Loot Tab
[x] And a Resources Tab
Each Tab should use dynamic Headers that only appear when an appropriate item type is present in the inventory.
[x] The inventories capacity should be shown as a bar at the bottom of the inventory
[x] Items in the inventory can be edited and deleted but not created
[x] Items should be able to be drag and dropped into and out of the inventory but not automatically deleted for consistency's sake with the rest of the system.
An Inventory actor needs to be made to act as the party's storage and to work as storage on the ship. This sheet will need: