Adds a GameConfig class mirroring the system config, to house all changes to Core itself.
Currently adds only the one change in #176; setting the 'Global Illumination' box to enabled by default when creating a scene - this is unless data is specifically passed into the creation with a value in this field.
This requires v12 due to changes in the data structure of Scene documents which this PR matches.
Adds a
GameConfig
class mirroring the system config, to house all changes to Core itself.Currently adds only the one change in #176; setting the 'Global Illumination' box to enabled by default when creating a scene - this is unless data is specifically passed into the creation with a value in this field.
This requires v12 due to changes in the data structure of
Scene
documents which this PR matches.Closes #176.