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NVIDIAGameWorks
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Falcor
Real-Time Rendering Framework
https://developer.nvidia.com/falcor
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How to move the Graph UI to the side of rendering window?
#399
wylighting
opened
11 months ago
2
Improvements
#398
skallweitNV
closed
11 months ago
0
Small updates
#397
skallweitNV
closed
11 months ago
0
Add WAR diff path tracer script
#396
skallweitNV
closed
11 months ago
0
Build VS solution during CI
#395
skallweitNV
closed
11 months ago
0
Fix relative paths
#394
skallweitNV
closed
11 months ago
0
Falcor 7.0
#393
skallweitNV
closed
11 months ago
0
Fix Linux file permissions
#392
skallweitNV
closed
11 months ago
0
Will the texture of skeletal skin animation cause deformation?
#391
xiaoshux
closed
11 months ago
1
The ResolvePass is not working correctly
#390
wylighting
closed
11 months ago
3
When will the next version be released?
#389
Ruiyuan-Zhang
closed
11 months ago
1
use falcor as a python module
#388
xiaoshux
closed
11 months ago
1
Fail to build Falcor 6.0 on Windows
#387
zheng95z
closed
11 months ago
5
MSAA in 6.0-preview version
#386
wylighting
closed
11 months ago
5
Shader hot reload for non-RenderPass project
#385
guiqi134
closed
1 year ago
2
How to use a Python script or .pyscene file to modify the bone matrix in real time
#384
xiaoshux
closed
1 year ago
1
Unable to offset the position of the FBX model in pyscene
#383
xiaoshux
closed
1 year ago
1
Error regarding openvdb
#382
bipul-mohanto
closed
1 month ago
4
Cannot create UAV for 3D texture
#381
Bundas102
opened
1 year ago
0
Failed to fetch dependencies!
#380
Donsome
closed
1 year ago
1
Incorrect normal calculation in Skinning.slang cause incorrect shading result
#379
SonyKnakamura
closed
11 months ago
1
About different NRD results from Falcor 6.0 preview1 and preview2 versions
#378
wanlong-li-business
closed
1 year ago
2
Forward inference using a pretrained model
#377
ayclove
opened
1 year ago
1
script for test_pytorch
#376
ayclove
closed
1 year ago
2
Falcor 6.0 Vulkan Backend Option
#375
ayclove
closed
11 months ago
2
Falcor 6.0 shader compilation error
#374
hchoi405
closed
11 months ago
2
RenderGraphEditor error, index of Input or Output pins out of bounds in RenderPassUI
#373
RohanFernandez
opened
1 year ago
0
Slang verion 2023.0.3 Compile Field in Falcor 6.0
#372
aliwanzi
closed
1 year ago
0
SkyBox in Falcor 5.2 cannot work
#371
kkkzh
closed
11 months ago
0
No module named 'falcor.falcor_ext'
#370
Lumengine
closed
1 year ago
7
NRD ReBLUR : Slang Compiler issue
#369
SirKero
opened
1 year ago
5
Q: Linux status?
#368
ib00
closed
11 months ago
4
Automatic update
#367
skallweitNV
closed
1 year ago
0
Falcor 6.0
#366
skallweitNV
closed
1 year ago
0
Failed to build solution in VS2022
#365
RohanFernandez
closed
1 year ago
2
ProgramManager declaration misses FALCOR_API macro
#364
viktor-vad
closed
1 year ago
1
OCRA assets for Falcor 3.2.1
#363
kkkzh
closed
1 year ago
1
DirectML
#362
kopaka1822
closed
1 year ago
2
Unable to build Falcor in VSCode
#361
iamnotAvavaava
closed
1 year ago
5
pbrt scene loading error: out of bounds indices
#360
SirKero
closed
1 year ago
1
Linking issue with USDImporter when building falcor
#359
Yishun99
closed
1 year ago
2
Invalid motion vectors for dynamic object in GBuffer / defaultVS
#358
kopaka1822
opened
1 year ago
0
How to create TextureCube using texture rendered directly from renderpass in Falcor 6.0?
#357
satoshiSchubert
opened
1 year ago
0
Missing stencil formats
#356
kopaka1822
closed
1 year ago
1
How to use multisampleTexture ?
#355
enemy456
closed
1 year ago
5
Interface for the transformation of shapes
#354
wylighting
closed
1 year ago
2
add script's directoy to search path
#353
wayhoww
closed
1 year ago
0
fix: slots of nodes in render graph editor won’t change interactively
#352
wayhoww
opened
1 year ago
1
added gli library for dds export
#351
kopaka1822
opened
1 year ago
1
Can Falcor support Python API like mitsuba3?
#350
GensokyoLover
closed
1 year ago
3
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