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NVIDIAGameWorks
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RTX-Path-Tracing
Real-time path tracing library and sample
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Grand rename
#27
fstrugar-nv
closed
3 months ago
0
Path Tracing SDK -> RTX Path Tracing
#26
fstrugar-nv
closed
3 months ago
0
missing files (unused but useful to keep for consistency)
#25
fstrugar-nv
closed
5 months ago
0
Update to v.1.3.0
#24
fstrugar-nv
closed
5 months ago
0
[Question] Is there a integration guide of this SDK?
#23
trsh
closed
5 months ago
2
Path to sl.interposer.lib is incorrect
#22
TheMostDiligent
opened
5 months ago
0
update_dependencies.bat is missing
#21
TheMostDiligent
closed
5 months ago
1
The BibTex entry
#20
bipul-mohanto
closed
5 months ago
1
Request: Bloom effect
#19
SamuelTallet
opened
7 months ago
2
Path-Tracing-SDK for VR?
#18
ghmechamania
closed
5 months ago
2
Streamline/DLSS-G support for Vulkan
#17
keithlostracco
closed
10 months ago
0
ImGui won't compile Visual Studio 17
#16
keithlostracco
opened
10 months ago
1
Readme update
#15
fstrugar-nv
closed
10 months ago
0
Can the Path Tracing SDK be used on the omniverse platform
#14
zzzBigWatermelon
opened
10 months ago
1
v1.2.0
#13
fstrugar-nv
closed
10 months ago
0
Request: Include/integrate DMM support and add a simple DMM mesh to a scene..
#12
oscarbg
opened
11 months ago
1
Cmake configure error
#11
HH45137
closed
11 months ago
1
v1.1.0
#10
fstrugar-nv
closed
1 year ago
0
Ray tracing not supported error
#9
zubairdroid
closed
5 months ago
1
Vulkan support - ETA?
#8
BattleAxeVR
closed
1 year ago
10
Scene with light sources not only emissive surface?
#7
samrrr
closed
1 year ago
1
Failed to grow a descriptor heap Error
#6
tomdrinKEENSWH
closed
1 year ago
3
DXR 1.0 or 1.1 is required?
#5
ohmaya
closed
1 year ago
4
Enable SER cause performance drop.
#4
edisonchan
closed
1 year ago
2
fix typo in Sample.cpp
#3
eltociear
closed
1 year ago
0
Vulkan SER support..
#2
oscarbg
opened
1 year ago
18
Question : Linux support planned?
#1
oscarbg
closed
5 months ago
2