Open HuazyYang opened 1 year ago
I am a super fun of NVRHI, and hoping there is a support for Tiled Resources in D3D11/12 (aka. sparse resource in Vulkan). Is there any plan or PR about this?
I am a super fun of NVRHI, and hoping there is a support for Tiled Resources in D3D11/12 (aka. sparse resource in Vulkan). Is there any plan or PR about this?