NVIDIAGameWorks / nvrhi

MIT License
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Tiled resource support #21

Open HuazyYang opened 1 year ago

HuazyYang commented 1 year ago

I am a super fun of NVRHI, and hoping there is a support for Tiled Resources in D3D11/12 (aka. sparse resource in Vulkan). Is there any plan or PR about this?