Some of the drugs in the module have pretty skewed durations compared to what they say in their examine tests. For example, Katakuda says it has a duration of 30 mins and then a debuff duration of 1-10 mins, but it actually have a duration of roughly 8 minutes and then a very short debuff.
This is not an issue for some of the longer-duration drugs (although you're getting less than you ostensibly paid for, and it really takes the teeth out of the debuffs and drawbacks), but it completely invalidates the low-duration drugs who lose just about their entire functionality.
Also addiction is extremely fiddly and most times does not actually seem to work. I suppose this is some old system and it has not been seen to for ages, which is a shame, since it's very flavorful and is present in a lot of places on the server. If we're to go about fixing them, we might even take the opportunity to add in a few more drugs.
Some of the drugs in the module have pretty skewed durations compared to what they say in their examine tests. For example, Katakuda says it has a duration of 30 mins and then a debuff duration of 1-10 mins, but it actually have a duration of roughly 8 minutes and then a very short debuff. This is not an issue for some of the longer-duration drugs (although you're getting less than you ostensibly paid for, and it really takes the teeth out of the debuffs and drawbacks), but it completely invalidates the low-duration drugs who lose just about their entire functionality. Also addiction is extremely fiddly and most times does not actually seem to work. I suppose this is some old system and it has not been seen to for ages, which is a shame, since it's very flavorful and is present in a lot of places on the server. If we're to go about fixing them, we might even take the opportunity to add in a few more drugs.