NWNThayPW / ThayPublicSuggestions

Public suggestion repo for the NWN:EE server Thay and the Underdark
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No Paladin slavers #97

Open Ed1nSm opened 1 year ago

Ed1nSm commented 1 year ago

We've all had the experience of being ambushed by a slaver, thinking "oh damn I hope I don't lose this character to the slave pits" and then seeing the SMITE EVIL text hovering over their head as they use their Lawful Good abilities to catch a new slave.

Let's remove mobs with Paladin levels from the slaver pool. Or at the very least just replace their Smite Evil with a Smite Good even if they wouldn't really have access to that at their level. It's silly to be hunted by Paladin slavers.

ghost commented 1 year ago

I would suggest doing the same for bandits and marauders. Escaped Slaves can be paladins, sure, but they shouldn't be raiding innocents on the road...

Ed1nSm commented 1 year ago

Personally I don't see much of an issue with Paladin "bandits" and "marauders" at least if you read those titles from Thayan perspective. I can see a particularly fanatic Paladin attacking Thayan Legionnaires, Red Wizard Apprentices, Evil Priests, and even merchants (the backbone of the Thayan death machine) on the roads.

They do, however (or should) have access to Detect Evil, so I would assume they wouldn't actually attack you if you happen to be one of the 1% of Thayan characters who are not Evil-aligned. So I'd personally rather do it that way. But I don't know how viable that is.