Nashet / Prosperity-Wars

Game-like agent based economy simulator
GNU General Public License v3.0
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ArgumentException: Mesh can not have more than 65000 vertices #479

Open Nashet opened 6 years ago

Nashet commented 6 years ago

ArgumentException: Mesh can not have more than 65000 vertices UnityEngine.UI.VertexHelper.FillMesh (UnityEngine.Mesh mesh) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Utility/VertexHelper.cs:88) UnityEngine.UI.Graphic.DoMeshGeneration () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:392) UnityEngine.UI.Graphic.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:374) UnityEngine.UI.Text.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:378) UnityEngine.UI.Graphic.Rebuild (CanvasUpdate update) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:335) UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs:150) UnityEngine.Canvas:SendWillRenderCanvases()

String too long for TextMeshGenerator. Cutting off characters.