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NebulaSS13
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Nebula
A general purpose SS13/Baystation12 fork.
https://discord.gg/Ddw58yF
GNU Affero General Public License v3.0
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Fix code that indexes datum-typed variables
#4159
out-of-phaze
opened
6 hours ago
0
Replace a bunch of single- and double-letter variable names with more descriptive terms
#4158
out-of-phaze
opened
22 hours ago
0
Replace a number of hooks with observation decls, remove deprecated hooks
#4157
out-of-phaze
opened
1 day ago
1
Fix wineskin not filling with wine
#4156
out-of-phaze
closed
7 hours ago
0
Beggar Knight wineskin lacks wine
#4155
out-of-phaze
closed
7 hours ago
0
Change non-furniture wood on Shaded Hills to walnut, tweak lanterns
#4154
out-of-phaze
closed
7 hours ago
0
Wildlife on Shaded Hills die of hail
#4153
out-of-phaze
opened
2 days ago
0
Reworked kobaloi icon.
#4152
MistakeNot4892
closed
2 days ago
2
Fix for shuttle ceiling creation
#4151
NataKilar
closed
2 days ago
0
Made DoMove() and MayMove() params consistent, added is_external check to space DoMove().
#4150
MistakeNot4892
closed
6 days ago
0
Adjusts reaction categories.
#4149
MistakeNot4892
closed
1 week ago
0
Chemical codex is missing grenade reactions
#4148
MistakeNot4892
opened
1 week ago
0
Manual heating of atoms is too quick.
#4147
MistakeNot4892
opened
1 week ago
0
Warrants saved on warrant assistant app don't actually get saved.
#4146
MistakeNot4892
opened
1 week ago
0
Updating dev from stable.
#4145
MistakeNot4892
closed
1 week ago
0
Moving all simple_animal AI onto /datum/ai.
#4144
MistakeNot4892
closed
1 day ago
5
Adding underground levels to the grassland and inn.
#4143
MistakeNot4892
closed
6 days ago
0
Improve fireball enchantment and fire-related effects/interactions
#4142
out-of-phaze
closed
1 week ago
0
Replace click-level dexterity check with more granular checks
#4141
out-of-phaze
closed
3 days ago
3
Fixes and improvements from Shaded Hills playtesting, June 23, 2024
#4140
out-of-phaze
closed
1 week ago
0
Fixes runtime in simple_animal exoplanet adjustment.
#4139
MistakeNot4892
closed
1 week ago
0
Adding walls with shutters.
#4138
MistakeNot4892
closed
1 week ago
0
Converting existing automated movement to use a subsystem.
#4137
MistakeNot4892
closed
6 days ago
4
Expand modpack validation script for greater flexibility
#4136
out-of-phaze
closed
1 week ago
0
Adding skeleton icons to fantasy species and tajara.
#4135
MistakeNot4892
closed
1 week ago
0
Fix double dots instead of periods or ellipses
#4134
out-of-phaze
closed
2 weeks ago
0
Moves Traitor and Renegade into a modpack
#4133
out-of-phaze
closed
1 week ago
1
Move Revolution gamemode into a modpack
#4132
out-of-phaze
closed
2 weeks ago
0
Fix flashlights not working in space
#4131
out-of-phaze
closed
4 days ago
1
Add log wall frames/low walls
#4130
out-of-phaze
closed
2 weeks ago
0
Merging aspects into traits.
#4129
MistakeNot4892
closed
1 week ago
0
Update attribution for Sunbeamstress' music tracks
#4128
out-of-phaze
closed
2 weeks ago
2
Make diagonal movement on by default
#4127
out-of-phaze
closed
2 weeks ago
0
Added shrine and clerics to Shaded Hills.
#4126
MistakeNot4892
closed
2 weeks ago
1
Remove unnecessary uses of unsafe var access operator
#4125
out-of-phaze
closed
2 weeks ago
0
Moves Cult into a modpack
#4124
out-of-phaze
closed
2 weeks ago
0
Updating dev from stable
#4123
MistakeNot4892
closed
2 weeks ago
0
Skeletonized limb tweaks.
#4122
MistakeNot4892
closed
2 weeks ago
1
Added beggar knights to Shaded Hills.
#4121
MistakeNot4892
closed
2 weeks ago
0
Fixes/tweaks to interacting with fluids.
#4120
MistakeNot4892
closed
2 weeks ago
0
Expand DME validation to include modpacks
#4119
out-of-phaze
closed
2 weeks ago
0
Move Deity gamemode and content into a modpack
#4118
out-of-phaze
closed
2 weeks ago
0
Wizard gamemode needs to be modpacked
#4117
out-of-phaze
opened
2 weeks ago
0
Cult gamemode needs to be modpacked
#4116
out-of-phaze
closed
1 week ago
0
Deity gamemode needs to be modpacked
#4115
out-of-phaze
closed
2 weeks ago
0
Move Heist and Crossfire gamemodes into modpacks
#4114
out-of-phaze
closed
2 weeks ago
0
Repaths humans off carbon.
#4113
MistakeNot4892
closed
2 weeks ago
1
Repaths humans to /mob/living/human
#4112
out-of-phaze
closed
2 weeks ago
2
More Shaded Hills-related dev fixes.
#4111
MistakeNot4892
closed
2 weeks ago
0
Grabs a bunch of small tweaks from Crux.
#4110
MistakeNot4892
closed
2 weeks ago
0
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