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NecoProject
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Neco-Project
Neco Project repository
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Displayed figures and sprite color turn green if healed
#54
sebastientromp
closed
10 years ago
0
All attributes now apply to everyone. Friendly fire!
#53
sebastientromp
closed
10 years ago
0
Random thoughts while travelling
#52
sebastientromp
opened
10 years ago
0
Skill reegineering
#51
sebastientromp
closed
10 years ago
1
Skill attributes & generation
#50
sebastientromp
closed
10 years ago
1
Monster position
#49
sir4ur0n
closed
10 years ago
0
Skill customization
#48
sir4ur0n
opened
10 years ago
0
Increase player survivability through skills
#47
sebastientromp
opened
10 years ago
1
Transition betweens scenes
#46
sebastientromp
opened
10 years ago
0
Add a small effect (eg slight screen shaking) when being hit
#45
sebastientromp
opened
10 years ago
0
Add specific behaviour for enemies and boss
#44
sebastientromp
closed
10 years ago
2
Boss have unique skill attributes that the player could use
#43
sebastientromp
opened
10 years ago
1
Post-boss victory
#42
sebastientromp
closed
10 years ago
1
Game over
#41
sebastientromp
closed
10 years ago
0
Level structure
#40
sebastientromp
closed
10 years ago
0
Damage numbers + fix skill help not showing issue
#39
sebastientromp
closed
10 years ago
0
Minimum cooldown?
#38
sebastientromp
closed
10 years ago
2
Drag & drop of skills on end level screen
#37
sebastientromp
closed
10 years ago
1
HP and mana balance
#36
sebastientromp
opened
10 years ago
0
Progressively unlock stats
#35
sebastientromp
opened
10 years ago
0
Keep previous skills
#34
sebastientromp
opened
10 years ago
0
Randomize dungeons
#33
sebastientromp
closed
10 years ago
0
Cannot display parent skills
#32
sir4ur0n
closed
10 years ago
1
Duration / pace of the dungeon
#31
sebastientromp
opened
10 years ago
0
Finite game + small persistant part
#30
sebastientromp
opened
10 years ago
0
Remove attack speed
#29
sebastientromp
closed
10 years ago
0
Status matrix
#28
sebastientromp
opened
10 years ago
0
Unity 46 ui
#27
sebastientromp
closed
10 years ago
0
Finite or infinite game?
#26
sebastientromp
closed
10 years ago
1
Show progress in level
#25
sebastientromp
closed
10 years ago
0
Show damage numbers
#24
sebastientromp
closed
10 years ago
0
Add a small victory screen after each wave
#23
sebastientromp
closed
10 years ago
0
Generate the new skill images procedurally
#22
sebastientromp
opened
10 years ago
0
Skill animations
#21
sebastientromp
opened
10 years ago
0
Music
#20
sebastientromp
opened
10 years ago
0
Sound effects
#19
sebastientromp
opened
10 years ago
0
Choose icon and name for new skill
#18
sebastientromp
closed
10 years ago
0
Save & load game
#17
sebastientromp
closed
10 years ago
0
Unity 46 ui
#16
sebastientromp
closed
10 years ago
0
New skills always taking slot 4
#15
sir4ur0n
closed
10 years ago
1
Invalid cooldown display
#14
sir4ur0n
closed
10 years ago
2
Cannot display parent skills
#13
sir4ur0n
closed
10 years ago
1
"Arena" on which the action takes place, materialized by two different t...
#12
sebastientromp
closed
10 years ago
1
Unless the player can be a zombie, we need some losing system
#11
sir4ur0n
closed
10 years ago
1
Real playing field
#10
sebastientromp
closed
10 years ago
4
Enemy placement
#9
sebastientromp
closed
10 years ago
2
Adapt enemy waves
#8
sebastientromp
opened
10 years ago
0
Improve genetic evolution of skills
#7
sebastientromp
opened
10 years ago
3
UI enhancement
#6
sebastientromp
opened
10 years ago
1
Unity 46 ui
#5
sebastientromp
closed
10 years ago
0
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