By using the already defined function "CAttributeList_SetOrAddAttributeValueByName" we can put stickers on the weapons and customize their wear, rotation, and position. Below is the code for doing mentioned stuff, do whatever you please with the info:
By using the already defined function "CAttributeList_SetOrAddAttributeValueByName" we can put stickers on the weapons and customize their wear, rotation, and position. Below is the code for doing mentioned stuff, do whatever you please with the info:
The position is calculated from the sticker slot x + or - the offset
Which results to do this:![20240413104014_1](https://github.com/Nereziel/cs2-WeaponPaints/assets/40918225/fb8da0f0-aaf8-498a-a1ba-008fe6d7a345)