This is a chat application based on libpomelo and cocos2d-x,
the server side is chatofpomelo-websocket.
open projects in proj.win32 with vistual studio and import libpomelo projects , then build and run
${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/prebuilt
path. Android.mk
in the jni directory. ./build_native.sh
in your android project.Classes/
and Resources
to the project.libpomelo
for ios or ios simulator.LIBPOMELO_ROOT/include
, LIBPOMELO_ROOT/deps/uv/incude
and LIBPOMELO_ROOT/deps/jansson/src
to the User Header Search Paths
of project.libpomelo
libraries paths to the Library Search Paths
of project. For example: LIBPOMELO_ROOT/build/Default-iphonesimulator
, LIBPOMELO_ROOT/deps/uv/build/Default-iphonesimulator
and LIBPOMELO_ROOT/deps/jansson/build/Default-iphonesimulator
.-ljansson
, -luv
and -lpomelo
to the Other Linker Flags
of project. (The MIT License)
Copyright (c) 2012-2013 NetEase, Inc. and other contributors
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