NinjaSiren / Yes-Vehicles-finally

I was searching for a mod of vehicles and it ended up me finding this old mod from B17 to B18. I ended up forking it from github and continuing the work of Mason J. Caboose's Yes, Vehicles mod.
https://ludeon.com/forums/index.php?topic=48126.0
8 stars 2 forks source link

Weapons Balancing #21

Open NinjaSiren opened 4 years ago

NinjaSiren commented 4 years ago

Balanced by Taranchuk: https://github.com/Taranchuk, just merged, will test by tomorrow.

Taranchuk commented 4 years ago

Only small bullets and machine gun were balanced, other weapons probably also needed balancing, but I just didn’t get to them, since I still have a truck with machine gun in the colony.

NinjaSiren commented 4 years ago

Ah, ok ok. But no other bugs?

On Tue, Jan 21, 2020, 11:15 AM Taranchuk notifications@github.com wrote:

Only small bullets and machine gun were balanced, other weapons probably also needed balancing, but I just didn’t get to them, since I still have a truck with machine gun in the colony.

— You are receiving this because you were assigned. Reply to this email directly, view it on GitHub https://github.com/NinjaSiren/Yes-Vehicles-finally/issues/21?email_source=notifications&email_token=AIM2BLMUKYGYQNQAWM2UIMLQ6ZSDRA5CNFSM4KJISVR2YY3PNVWWK3TUL52HS4DFVREXG43VMVBW63LNMVXHJKTDN5WW2ZLOORPWSZGOEJOLDSA#issuecomment-576500168, or unsubscribe https://github.com/notifications/unsubscribe-auth/AIM2BLOOYJHOXAXQH34YGBLQ6ZSDRANCNFSM4KJISVRQ .

Taranchuk commented 4 years ago

I did not find any bugs yet.

sumghai commented 4 years ago

With the machine guns, you would ideally want to enable burst fire mode as well, rather than just leaving them stuck to full-auto only* - given that the ammo/inventory reload PR hasn't made it into the current release of YVF, I've found that the gunner pawn quickly uses up all the ammo in the machine gun on a single target, and is then unable to reload the weapon while inside the vehicle.

*Miniguns should ideally be always full-auto only, so that's an exception