Open NinjaSiren opened 4 years ago
Only small bullets and machine gun were balanced, other weapons probably also needed balancing, but I just didn’t get to them, since I still have a truck with machine gun in the colony.
Ah, ok ok. But no other bugs?
On Tue, Jan 21, 2020, 11:15 AM Taranchuk notifications@github.com wrote:
Only small bullets and machine gun were balanced, other weapons probably also needed balancing, but I just didn’t get to them, since I still have a truck with machine gun in the colony.
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I did not find any bugs yet.
With the machine guns, you would ideally want to enable burst fire mode as well, rather than just leaving them stuck to full-auto only* - given that the ammo/inventory reload PR hasn't made it into the current release of YVF, I've found that the gunner pawn quickly uses up all the ammo in the machine gun on a single target, and is then unable to reload the weapon while inside the vehicle.
*Miniguns should ideally be always full-auto only, so that's an exception
Balanced by Taranchuk: https://github.com/Taranchuk, just merged, will test by tomorrow.