NinjaSiren / Yes-Vehicles-finally

I was searching for a mod of vehicles and it ended up me finding this old mod from B17 to B18. I ended up forking it from github and continuing the work of Mason J. Caboose's Yes, Vehicles mod.
https://ludeon.com/forums/index.php?topic=48126.0
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Importing/Joining Vehicle Framework to Yes, Vehicles, Finally. #29

Closed NinjaSiren closed 2 years ago

NinjaSiren commented 4 years ago

It might be a better thing to "merge" Vehicle Framework and this mod now? It seems neronix is kinda not on his good side because of the amount of players calling him to fix the framework.

Taranchuk commented 4 years ago

Oh, I don’t know. Are you a C# programmer? Because I am not good at programming and this is beyond my scope. And what kind of problems need to be fixed?

NinjaSiren commented 4 years ago

Oh, I don’t know. Are you a C# programmer? Because I am not good at programming and this is beyond my scope. And what kind of problems need to be fixed?

Check the [O21] Vehicle Framework's readme.md. https://github.com/neronix17/-O21-Vehicle-Framework

He's kinda not in a good mood because he gets blamed because of bug fixes from our side. I get it, we had multiple XML errors that has been fixed. Only bug we have is the "non-downed colonist needed" which is on the vehicle framework.

I can program, that's why I took Information Technology and Computer Science in the University. I'll try to learn the Rimworld codes.

Taranchuk commented 4 years ago

Since Rimworld 1.1 update is coming out, this will make the Vehicle Framework obsolete and unable to run on the new version and Neronix leaves the modder community, this must be addressed.