Konna3D
A game about a frog, living near the ocean - based on the original game, Konna, by Tossu.
Created using Nodot, a node composition library for Godot 4
Konna3D is a demonstration of how to use Nodot to create a game.
Download the latest playable release here.
Features include:
- Third person character controller
- Locomotion (walking, jumping and swimming)
- Collectable items and an inventory.
- Various demonstrations of Nodot features including audio, spawning, interaction and signal handling.
Contributing
Requirements
Godot Addons (included in this repo)
Contribution Workflow
- Fork the repository
- Clone your fork to your local machine
- Create a new branch for your feature
- Make your changes
- Commit and push your changes to your fork
- Create a pull request from your fork to the main repository
- Wait for your pull request to be reviewed and merged
Map Editing
The map is created in Godot primarily using the AssetPlacer addon. Carefully follow the installation instructions here.
Asset Credits
Example model asset credits: