issues
search
NoelSabia
/
Cub3D
You must create a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective. You have to create this representation using the Ray-Casting principles mentioned earlier.
0
stars
0
forks
source link
11 movement and esc key
#14
Closed
NoelSabia
closed
2 months ago