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NoelSabia
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Cub3D
You must create a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective. You have to create this representation using the Ray-Casting principles mentioned earlier.
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square_unit and movement
#15
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NoelSabia
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2 months ago
NoelSabia
commented
2 months ago
[ ] implement the square unit
[ ] implement the arrow keys to change the square unit