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NoelSabia
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Cub3D
You must create a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective. You have to create this representation using the Ray-Casting principles mentioned earlier.
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fixing new problems
#31
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NoelSabia
closed
1 month ago
NoelSabia
commented
1 month ago
[x] player_movement fix
[ ] draw_line fix
[ ] memory efficiency fix