This was causing (among other things perhaps?) the hourglass trigger appends to not work after a mod restart, because NT.HealthCheck could not be set to an empty table at init (global store not yet ready?), which the next line then attempts to access and fails, throwing a lua error.
This was causing (among other things perhaps?) the hourglass trigger appends to not work after a mod restart, because NT.HealthCheck could not be set to an empty table at init (global store not yet ready?), which the next line then attempts to access and fails, throwing a lua error.