Most "newer" changes have been done using the xml files - exept for files which are comletly new... Old changes were done by direct ini modding xml files with name client only change Clientside mod files - server --> serverside xml files with name both* are identical between client and server mod
Clientmod includes flhook - use Freelancer 1.0 no patches!
Servermod doesn't include flhook - use Flhook from Starport and Freelancer patch 1.1
Testmod changes spawn point to Neutral Zone and adds everything you need to test modchanges (Money, Equipment, ...)