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NotRanged
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NotRanged.github.io
Web frontend for FFXIV Crafting Optimizer service.
zlib License
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Needs updating for 7.0 Dawntrail
#89
Death-Strike-Gaming
opened
2 months ago
0
Fix/python zacmccul
#88
zacmccul
closed
8 months ago
0
missing 6.5 implementation
#87
jonathan-fv
opened
9 months ago
0
speciallist checkbox is missing
#85
Gyrogre
opened
10 months ago
2
some splendorous tools recipes not available to simulate
#84
Castaras
opened
11 months ago
2
Sort recipes by internal ID and buffs by ID/HQ for data stability
#83
Orphis
closed
1 year ago
0
Create Github Action to deploy the site
#82
Orphis
opened
1 year ago
8
Add option to generate a single macro with all the steps
#81
Orphis
opened
1 year ago
0
Fix macro import with missing quotes
#80
Orphis
closed
1 year ago
1
Allow unquoted ability names when importing macros
#79
jfarmer
closed
1 year ago
0
Last action doesn't need wait
#78
Zaflis
opened
1 year ago
1
Adding 6.4.5 Recipes
#77
Noirbot
closed
1 year ago
4
Corrected Japanese file. And accurate Japanese job's order.
#76
Anko777
closed
2 months ago
9
Add option to add class micon to macros when not length-limited
#75
TeaganBrend
closed
1 year ago
4
Auto-read attributes from the game and auto-send macro into the game
#74
Limiana
opened
1 year ago
5
"Groundwork Mastery" trait missing
#73
DigitalNTT-Soul
closed
1 year ago
2
Adding patch 6.4 data.
#72
Noirbot
closed
1 year ago
10
gh pages update
#71
dazemc
closed
1 year ago
1
InnerQuiet added before trait is available (level 11)
#70
stevobailey
opened
1 year ago
0
Korean recipe names
#69
xnuk
closed
1 year ago
0
xivapi meals/medicines
#68
dazemc
closed
1 year ago
1
Guaranteed by level not selecting all actions
#67
ray557913
closed
1 year ago
1
Adding 6.3.5 Recipes
#66
Noirbot
closed
1 year ago
12
Specialist checkbox
#65
shadow42085
opened
1 year ago
0
Importing macros with the Focused Touch combo treats the Focused Touch as invalid
#64
rincebrain
opened
1 year ago
0
Progress failure
#63
Niksdaa
closed
1 year ago
1
Armorer solver button not working
#62
ChrisMagrof
opened
1 year ago
1
One button synthesis skills get changed into the focused synthesis combo, even if the outcome is the same
#61
MikevLeeuwen
opened
1 year ago
0
Adding 6.3 Recipes with normalized formatting.
#60
Noirbot
closed
1 year ago
14
feat(action): Remove material condition dependent actions from guaranteed
#59
MartinCa
closed
1 year ago
1
Fix base progress and quality calculation and update recipes
#58
MartinCa
closed
1 year ago
0
All recipes under Carpenter / Blacksmith are failing progress
#57
Pretense2553
opened
2 years ago
0
6.2 Recipes
#56
GregariousJamie
closed
2 years ago
1
6.2 recipes
#55
akarras
closed
2 years ago
1
Possible to add stats to macro output?
#54
resech
opened
2 years ago
0
Solver is thinking that Groundwork Mastery is a separate action
#53
RedGal83
closed
2 years ago
1
Failed result with 4x Basic Synth on Horse Chestnut Lumber
#52
obfuscoder
closed
2 years ago
1
Ameliance custom delivery items missing from deployment
#51
Enzemo
opened
2 years ago
2
PRG miscalculation
#50
Sylcre
closed
1 year ago
1
6.15 recipes
#49
skyler3d
closed
2 years ago
3
Missing Ameliance Custom Delivery Recipes
#48
alsiniz
closed
2 years ago
1
Solver insists on using Muscle Memory alone
#47
0v7
opened
2 years ago
0
Add ko translation of actions
#46
xnuk
closed
2 years ago
1
Added a dark mode
#45
Michiocre
closed
2 years ago
3
Trained Eye is not functionning
#44
HanaMobiyuki
closed
2 years ago
0
Updated food buffs
#43
connstructor
closed
2 years ago
1
Intensive Synthesis is considered "Guaranteed"
#42
octylFractal
closed
1 year ago
3
Added logic to create out if it doesn't exist.
#41
resech
closed
2 years ago
2
High level (unobtained) skills in initial guess for low level characters
#40
HarmonicMelody
opened
2 years ago
3
Adding 6.1 recipe data.
#39
Noirbot
closed
2 years ago
1
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