Add this as a package to your project by adding the below as an entry to the dependencies in the /Packages/manifest.json
file:
"nrjwolf.games.iosnativealerts": "git+https://github.com/Nrjwolf/unity-ios-easy-native-alert"
For more information on adding git repositories as a package see the Git support on Package Manager in the Unity Documentation.
Example
using UnityEngine;
namespace Nrjwolf.Tools
{
public class IOSNativeAlertsExample : MonoBehaviour
{
private void OnGUI()
{
#if UNITY_IOS
GUI.matrix = Matrix4x4.Scale(new Vector3(3.5f, 3.5f, 3.5f));
if (GUILayout.Button("Simple Allert"))
{
IOSNativeAlert.ShowAlertMessage("Simple alert", "Press ok, if you're ok");
}
if (GUILayout.Button("Cancel/Ok"))
{
IOSNativeAlert.ShowAlertMessage(
"Check out my github",
"You can find another great plugins for unity on my github account",
new IOSNativeAlert.AlertButton("Cancel", null, ButtonStyle.Cancel),
new IOSNativeAlert.AlertButton("Github", () => Application.OpenURL("https://github.com/Nrjwolf"))
);
}
if (GUILayout.Button("Sheet"))
{
IOSNativeAlert.ShowSheetMessage(
"Do you want to reset your phone?",
"Just kidding, I can't do it :)",
new IOSNativeAlert.AlertButton("Cancel", null, ButtonStyle.Cancel),
new IOSNativeAlert.AlertButton("Let's do it", () => IOSNativeAlert.ShowToast("Reseting..."), ButtonStyle.Destructive)
);
}
#endif
}
}
}
For Android check another my plugin https://github.com/Nrjwolf/unity-android-easy-native-alerts
Do not forgot to ⭐️ it.
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